Swann by Soldier94

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Swann

By: Soldier94
Last Updated: Apr 5, 2018
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Swann

Weapons Expert

Health: 1940(+4% per lvl)
HRegen: 1.5/s

AtkDmg: 86(+4% per lvl)
ARange: 5
ASpeed: 1.5


A former Kel-Morian miner, he was one of those who joined the uprising against the tyranny of the Kel-Morian administration. He did not expect to be part of a bigger revolution when he joined the Raiders, and gone on to contribute big-time hardware, including the Thor, a mass-produced model of the much bigger Odin prototype. After the foray into the Void along with the combined Zerg and Protoss armies, Rory Swann was appointed Chief Weapons Expert by the new Dominion Emperor Valerian Mengsk, aiding elite Ghost Nova Terra in her covert missions. Now in the Nexus, he is ready to do what he does best: fix things.

Combat Trait

1
Handyman (D)
Repair friendly Forts ,Keeps, and your Flaming Bettys by standing near the target structure. This state is active for 10s.

Cooldown: 45s

Primary Abilities

1
Flaming Betty(Q)
Sets down Swann's unique variant of the Perdition Turret, dealing 64 dmg(+lvl) in a cone, attacking whichever comes into range first. Can only have 2 at a time, oldest turret replaced when re-cast beyond 2 turrets.

CD: 12s
HP: 750
Notes: Burrows when inactive(not fighting), cannot be targeted when burrowed.Can only have 2 at a time.
2
Advanced Munitions(W)
Buff an allied Minion,
Merc or Hero, giving them +15% auto-atk dmg for 3s.

Cooldown: 9s
Note: Cannot be applied to Boss/Boss Objectives, but can be applied to vehicles(only Pilot melee attacks for Triglav)
3
Turret Placements(E)
Gives either friendly Structures or destroyed Structures gun turrets that deal 42 dmg/0.5s(+lvl) Has 2 charges and last 10s. Turrets destroyed if attached Fort/Keep is destroyed.

CD: 14s/charge

Heroic Abilities

1
ARES Combat Drop(R1)
Calls in 4 ARES War Robots, fully armed, that focuses on the first non-allied unit(even Boss/Boss Objectives) that comes into range.
Lasts for 12s.

CD: 90s, when spell ends
2
Armory(R2)
After 3s, set up an Armory, granting +15% Ability Power or +15% Basic Atk dmg, depending
on what key you press when in range of the Armory. Pressing skills does not trigger cooldowns. Only the skill the ally Hero pressed will benefit from the buff. Left click to buff aa dmg.


CD:110s, after casting
Armory AoE: average


Note: When in Armory, Abilities or ttacks dont release, but buff them.

Talents

Level 1


Prototype Grenades(Passive)
*Every opening basic attack on a new target causes an AoE stun for 1s and also damages in an AoE.

Fixed Brand New(Trait)
*Can now repair for +15% of current value.

Improved Propulsion(Q)
*Flaming Betty has +15% more range.

The Best Materials(E)
*!Quest: Gather 100 Materials. Those can be obtained from slain enemy Minions, enemy Merc Laners, or regen globes. Capturing/assisting in capturing Merc Defenders also give a stack.
!Reward: Gun Turrets deal +10% dmg and now have +10% range.

Upgrade 'Ya(W)
*Gives +10% dmg every cast to the target.


Level 4


Quality Time(Trait)
*While not moving, Trait lasts longer, now for 12s.

Fortifications(E)
*Can now place turrets on friendly Towers or any destroyed structure for half the duration, while also having half cooldown.

Quality Assured(W)
*Buff lasts longer, now for 5s

Sensor Tower(Active)
*Prop up a Sensor Tower that can detect enemy movement in a large area(similar to Watch Tower), including Stealth Heroes. Has 1000HP and lasts 15s. Cooldown: 45s


Level 7


Upgrade Cache(W)
*Now has 3 charges.

Fiery Demeanor(Q)
*Flaming Betty deals +30% dmg on non-Heroic targets(including Heroic summons, excluding Boss/Boss Objectives)

Built To Last(E)
*Gun Turrets are now permanent, but now have an extended cooldown.(15s)

Improved Schematics(Trait)
*Now can repair friendly Wells, Walls, Towers.


Level 13


Blaster Billy(E)
*Turret Placements gain +15% dmg

Mechanical Know-how(Trait)
*Repaired structures gain 10 Armor.

Waste Not, Want Not(W)
*When an ally dies before Advanced Munitions expire, the remaining cooldown is waived.


Level 16


Temporary Trench(Active)
*Repurpose a destroyed Fort/Keep, setting down 4 Turrets that have True Sight and deal 92dmg/s. Lasts for 10s. Cooldown: 30s

Valerian-Approved(W)
*Gives +15% HP to Minions and Mercs. Does not apply to Heroes.

Improved Delivery(Trait)
*After being repaired, Forts/Keeps/Core gain 50% atk speed for 3s. Using this on a Fountain grants 20% additional healing for one use.


Level 20


Bang For Ya Buck(R1)
*Now spawns 5 ARES War Robots and now prioritises enemy Heroes, and can focus the same target ,pressing R and clicking at target to do so. Improved to have +20% dmg and lasts now for 15s.

One Stop Shop(R2)
*Now buffs every Ability Power, including Heroic once entered, granting this only once per team member. Once the last member's buff expires, it reverts to its Lvl 10 variant. Now has 1000HP and lasts permanently.

Forward Fortress(Active)
*After 4s erect a temporary fort that has half the life of the original Fort/Keep, having also half damage but can accommodate 3 people who can attack and fire skills from within. Lasts 20s, and Heroes can enter and exit at will. Cooldown: 90s

Hand Crafted Armor(Passive)
*Gain permanently 500HP and 10 Armor, also gaining a melee swing(1 key, 5s CD) that Stuns for 1s and deals 302dmg.

Raider Armory(W)
Now can buff 3 friendlies simultaneously, and can stack 2x.Each charge has seperate but same cooldowns.

Cosmetics

Skins


Classic
Umojan Corps(recolor)
Moebius Corps(recolor)
Mira's Marauders(recolor)
Dominion,red(recolor)

Alliance Tinker(WoW-verse)
Night Elf Tinker
Scarlet Crusade Tinker
Legion Tinker

Spectre Valeera
Hellspawn Fenix
High Templar Auriel

Mounts


Carrier Bot(based on Sentry Bot)
Raider Carrier Bot(recolor)
Dominion Carrier Bot(recolor)
Mercenary Carrier Bot(recolor)

Banner/Spray/Portrait


*New Dominion Banner(Valerian Era)
*New Dominion Warbanner

*Emblem portrait(metal/rust)
*Painting portrait

*Claw Hand(animated)
*Usual Emoji Pack

Change Log

V1.0-Named Trait and Basic Abilities. Stats and main pic provided. More details in progress. (02/15/18)
V1.1-Named Heroics, added icons for Abilities. Talents in progress.(02/18/18)
V1.2-Done lower half Talents. Higher-half Talents soon to come. (03/19/18)
V1.3-Done higher half Talents. Cosmetics have now been added. Corrected few icons/stats. Concept now finalized and open for critique!(04/05/17)

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