A hero that does not directly heal her teammates, but instead can supply them with defensive cover, mobility, and protection.
Combat Trait
1
Sentry Turret
8 second cooldown. Can hold up to 6 charges. Place a turret on nearby terrain that deals 25 damage per second(+10% per level). Symmetra can have up to 6 turrets active at once. Close placement range. Turrets have a medium attack range. Turrets have 50 health(+10% per level).
Primary Abilities
1
Photon Orb
35 mana. 6 second cooldown. Send a slow moving moving orb that you can charge up to deal more damage and have increased range and width. Deals 150-300 damage(+4% per level). Photon Orb does double damage to heroes with shields.
2
Photon Shield
20 mana. 4 second cooldown. Give an ally a shield that absorbs 150 damage(+5% per level) until death. If the ally does not take damage for 2 seconds, then the shield will regenerate back up to its full amount. Cannot stack.
3
Photon barrier
50 mana. 7 second cooldown. Summon a barrier that blocks all projectiles and basic attacks that make contact with the barrier. The barrier moves at a slow speed with a medium range and has 500 health(+50 per level). Enemies can move through the barrier and all non-projectile abilities can pierce and move through it.
Heroic Abilities
1
Teleporter
60 second cooldown. Place a teleporter near Symmetra that spawns another one at your base. Allies can click on teleporters to go to the other side. Lasts 24 seconds. Has 300 health (+4% per level).
2
Shield Generator
60 second cooldown. Place a shield generator near Symmetra that gives all nearby allies 150 shield(+5% per level) every 6 seconds. Has a long range. Shields do not stack. Lasts 24 seconds. Has 300 health (+4% per level).
Tier 1
Architect's Pursuit- Quest: Gathering regeneration globes increases your mana regeneration by 0.1%, up to 2.5%. Reward: After gathering 25 regeneration globes, increase your sentry turrets' range, damage, and health by 20%.
Advanced Launching System- Photon Barrier's movement speed can be charged up and moves faster or slower depending on how long it is charged up.
Orderly Fashion- Symmetra has a shield equal to 20% of all photon shields on allies.
Photon Steel- Turrets have 100% increased health but deal 10% less damage.
Tier 2
Leeching Photon- Turrets heal Symmetra for 20% percent of all damage dealt.
Zero-Gravity Photon- Photon Barriers have 20% increase width and range.
Photon Distortion- Turrets slow enemy characters by 10%. Slowness can stack.
Speed of Photon- Photon orbs travel 50% faster.
Tier 3
Cleanse- Make a friendly hero unstoppable for 1 second. Cannot be used on yourself.
Photon Energizer- Every second while basic attacking, your basic attacks gain a level. For every level, your basic attacks deal 20% more damage up to 60%. Every 2 seconds of not basic attacking, Symmetra loses a level.
Radioactive Photon- Allies with photon shields deal 30 damage to all nearby enemies every second.
Tier 4 (Heroic)
Teleporter
Shield Generator
Tier 5
Hover-Barrier- When photon barrier reaches its maximum range, it will hover there for 6 seconds. But, this increases the cooldown of photon barrier by 3 seconds
Expanding Orbs- Photon orbs will deal more damage, the farther they travel, up to 50%.
Photon Armor- Photon shields give 35% more shield and give allies 25 armor every 10 seconds, reducing the amount of damage they take from the next basic attack by 25%.
Photon Chains- For every 6 seconds a sentry turret is damaging a character, the character is stunned for 1 second. The time it takes to stun someone goes by 35% faster for every turret locked onto the same character. Stuns do not stack.
Tier 6
Control Switch- (Active) You can choose which players your sentry turrets will attack. In addition, Your sentry turrets deal 20% more damage.
Photon Juggernaut- (Active) 30 second cooldown. Give all friendly allies a shield equal to 200% of their current photon shield for 5 seconds.
Photon Net- (Active) 60 second cooldown. Throw a net with a short range that stuns a target for .5 seconds, then roots them for .5 seconds, and then slows them by 25% for 1 second.
Photon Wall- Photon barrier blocks all abilities and enemies cannot move through it. Photon barrier blocks enemies' field of vision.
Tier 7
Advanced Teleporter- Teleporter lasts indefinitely. Allies that recently travel through Symmetra's teleporter gain 3 seconds of stealth.
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