Symmetra by MoonlightWitch

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Symmetra

By: MoonlightWitch
Last Updated: Jan 15, 2018
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Symmetra

The Weaver of Realities

After being nerfed on Overwatch, she is now trying a new job as a Specialist on Heroes of the Storm.

Combat Trait

1
Hard Light Engeneering
Symmetra generates a shield on herself while out of combat. She also generates a shield equivalent to 6% of the damage dealt to enemy heroes.

Primary Abilities

1
Deploy Sentry
Symmetra deploys a sentry on the target location.

Ability Status:

- Mana Cost: 30 mana points.
- Cooldown: 1 second cooldown.
- Sentry Charge: You generate a sentry charge every 15 seconds. You can have 6 charges at a time.

Notes:

- Sentries are immune for 1 second after being deployed.
- They only deal damage after the immunity ended.
- They can't be placed on the same spot, they must be placed in different spots.
- They can't be destroyed by abilities, only by basic attacks.
- Basic attacks only deal 1 damage to the sentries.
- Buildings, Bosses, and Mercenaries can one-shot sentries.
- Only 6 sentries can be placed at the same time.

Sentry Status:

- HP: 5 points of health.
- Damage: 10(+2 per level) damage to single enemy every 0,3 seconds.
- Range: 550 radius.
2
Photon Cannon
Symmetra locks on the marked target to deal bonus damage with her basic attack.

Ability Status:

- Mana Cost: 70 mana points
- Cooldown: 7 second cooldown.
- Damage: 30(+15 per level) bonus damage to single enemy every 0,5 seconds.
- Range: 550 radius.
- Duration: 3 seconds

Notes:

- While locked-down with the enemy she can't basic attack any other heroes or enemies.
- Her sentries will also lock-on the targeted enemy.
- If she kills the target the lock-on mode will end and Symmetra and her sentries can attack other enemies normally.
3
Photon Barrier
Shields nerby allies and structures.

Ability Status:

- Mana Cost: 70 mana points
- Cooldown: 12 second cooldown.
- Shield Life: 300(+40 per level).
- Range: 550 radius.
- Duration: 3 seconds

Heroic Abilities

1
Welcome To My Reality
Symmetra enters a powerful state having her basic abilities and attacks enhanced.

Ability Status:

- Mana Cost: 150 mana points.
- Cooldown: 120 second cooldown.
- Duration: 20 seconds.

Hero Status Increase:

- Bonus 30% mov. speed.
- Receives 10% less damage from enemies.
- Has increased basic attack range.

Deploy Sentry:

- Sentries can attack while immune.
- Immunity time increased to 3 seconds.
- Damage increase by 15%.
- While attacking the same enemy hero as Symmetra, they slow down the enemy hero by 7% for each turret connected. ( Max. slow at 42% )
- Sentries has increased attack range.

Photon Cannon:

- Can freely attack any enemy.
- The damage output comes faster than normal.
- The bonus damage increases the more she stays connected to a single target.

Photon Barrier:

- It has decreased cooldown to each enemy defeated close to Symmetra.
2
Meant for Greatness
Symmetra can now passively generate shields to allied heroes no matter where they are.

Ability Status:

- Mana Cost: 150 mana points.
- Cooldown: 120 second cooldown after the teleporter was destroyed/gone offline.
- Duration: As long as the teleporter stays online.

PASSIVE:
SHIELD GENERATOR:
- GENERATES A SHIELD EQUIVALENT TO 50% OF THE CURRENT PASSIVE SHIELD GENERATION OF "Hard Light Engeneering" TO ALL ALLIES WHILE THEY'RE OUT OF COMBAT.

ACTIVE:
TELEPORTER:
- Deployes a teleporter on the target location.

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dudedaniel | January 15, 2018 1:12pm
Why not make her ults the ones in Overwatch?
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