I like the concept of storing mana from abilities, I just feel that this is greatly hindered by not having access to his full kit until level 7. I suppose the strength of each ability makes up for the delay, but he's going to have a tough time getting to them with only one spell to start with.
TY for catching that. Apparently I only updated the wording on my computer and not on this sites data. Should be fixed now. If not it should be that only spells that hit an enemy have their mana stored. Not just spamming a spell. Hope that clears it up. :)
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