Talandar by Soldier94

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Talandar

By: Soldier94
Last Updated: Feb 4, 2017
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Talandar

Purifier Prototype

Activated in the course of the End War, Talandar initially believed he was the former Praetor Fenix, retaining his memories until his fall at New Antioch, in an ambush. Soon, he discovered he wasn't what he thought he was, and later on, he forged his own identity. This quest continues on into his calling in the Nexus

Stats:



HP: 2465
HRegen: 2.5% per s

Mana: 500
MRegen: 2.5% per s

Atk: 102
ASpeed: 1.5
ARange: 1

Combat Trait

1
Reconstruction
Passive. Exiting battle for 2s will speed up your HRegen by 5% per s for 5s.

Primary Abilities

1
Whirlwind
Spin in an area, dealing 345 per spin, spinning 3 times.(Unlike Sonya, he cannot move as much while doing this, limited to 15% Move Speed.)


Cooldown: 7s
Mana: 75
2
Thunderous Charge(W)
Dash forward in a line, dealing 453 dmg and 1.5s Stun to enemy Heroes. (Skill shot, 4-unit range)


Cooldown: 10s
Mana: 95
3
Deploy(E)
Teleport to any area without fog of war after 2s, dealing 438 dmg and Stunning for 1s.


Cooldown: 45s
Mana: 125

Heroic Abilities

1
Purifier Fortitude(R1)
You gain 1345HP at the onset, being Unstoppable for 7s. Basic hits are +20% dmg for the duration. You can use W while this ult is active.


Cooldown: 85s
Mana: 150
2
Sentinel Guard(R2)
Summon 4 Sentinels into battle, each having 850HP, 78dmg[melee], +50% dmg to Minions and Mercs.


Cooldown: 75s
Mana: 180

Talents

Level 1



*Purifier Barrier(Trait)
Gain a 86pt shield/s over 3s while Reconstruction is active. Can stack 3 times.

*Heavy Strike(Passive)
Basic Attacks are +40% dmg but are 0.5s slower

*Templar Ferocity(W)
Thunderous Charge's Stun lasts +1.5s

*Regen Master(Passive)
Generic Warrior Talent.

*Block
Every 3rd Basic Attack of an opponent is deflected, having 75% reduced dmg.


Level 4




*Cyclone(Q)
Can now move at 70% move speed while casting

*Hurricane(Q)
Enemies 3 units away get pulled towards him, hitting for 347dmg

*Cleaving Wind(Q)
Whirlwind deals 50% splash dmg near(1 unit) cast area

*Leg Enhancements(Passive)
Talandar can move +25% faster for 3s every 10s


Level 7



*Fenix's Fury(Passive)
Similar to Burning Rage.

*Will of Fenix(Trait)
While Reconstruction is active, gain +30% Move speed for the duration.

*Justice Has Arrived(E)
Increase the Slow from Deploy to 1.5s, while increasing its aoe(from Kael vs-boosted Flamestrike to ETC Stage Dive)


Level 10


*See Heroic Abilities

Level 13



*Zealous Strike(Q)
Whirlwind adds a 4th spin, can now ignore unit pathing(can now pass thru Minions)

*Rending Strike(Q)
Whirlwind adds +30% dmg per spin

*Fenix's Ferocity(W)
Charge 1 unit further, dealing +15% dmg


Level 16



*Orbital Deployment(E)
Deploy anywhere, without the need for allied vision.

*Prototype Armor(Passive/Active)
Passive: Gain +25% Max HP
Active: Reduce all incoming dmg by 10%(works on dots too)

*Unyielding(W)
After a Charge, your Basic Attacks are +50% faster for 3s


Level 20



*Unstoppable March(R1)
All Basic Ability cooldowns are refreshed when you activate Purifier Fortitude, while also having +25%dmg on Basic Attacks, insta-killing minions, also applying a 0.5s Stun on Heroes.

*We Are The Firstborn!(R2)
Your Sentinels can now reconstruct themselves when slain or expired, twice per Sentinel. Cooldown starts when Sentinels reach aforementioned limit.

*Hardened Shield(Passive)
Talandar takes 25% less dmg from all sources.

*Self-Repairs(Active)
Enter Stasis for 2s, repairing 824HP over the duration.

Skin Concepts

    Purifier Prototype
    Master Talandar
    Scorpion King(Like the skins T***, Zag, and Xul have)
    Nerubian(inspired by WC's Anub)
    Demon(Diablo-verse)

Change Log

V1.0-Started concept(01/31/17)
V1.1-Added Basic Abilities and Heroics. Prepared Talents section.
V1.2-Added Backstory. Added color and heading for stats. Added Lvl 1 & 4 Talents(02/02/17)
V1.3-Completed Concept! Now open for critique.(02/04/17)

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