Talandar by SarlanEriwyr

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Talandar

By: SarlanEriwyr
Last Updated: Jun 15, 2018
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Talandar

Purifier Executor

A purifier created by brainscans of the Templar hero Fenix, with all of his memories and a similar personality initially believing himself to be Fenix, Talandar served as Artanis' Blade during the End War against Amon, leading the ancient purifiers they won their place in the Protoss armies, now Talandar comes to this strange realm seeking to lead the charge against any who would stand in his way

Combat Trait

1
Purifier Shell
Talandar is constructed of purely metal alloys, and therefore regenerates Health and Mana 50% as fast as other Heroes, in return Talandar's Hearthstone cannot be interrupted by damage

Primary Abilities

1
Thunderous Charge
Talandar charges at the target area dealing 120(4%) damage and stunning enemies hit for 1 second 10 second CD 45 mana
2
Whirlwind
Talandar spins his torso rapidly, dealing 100(4%) damage every second for 4 seconds, cooldown begins after Whirlwind stops 8 second CD 60 mana
3
Shield Capacitor
Talandar overcharges the Armor's shields to gain a shield equal to 100% of his max health for 10 seconds 60 second CD 100 mana

Secondary Abilities

1
Solar Cannon (Solarite Dragoon Q)
Talandar fires a wide penetrating beam that deals 300(5%) damage to all enemies 10 second CD 75 mana
2
Solarite Flare (Solarite Dragoon W)
Talandar fires a flare that deals 200(4%) damage to enemies in the target area, deals 50% more damage to Heroes 8 second CD 65 mana
3
Arsenal Overcharge (Solarite Dragoon E)
Talandar overcharges the Dragoon's weapon systems causing Solar Cannon and Solarite Flare's cooldowns to be reduced to 1 second for 15 seconds 60 second CD 10 mana
4
Shield Battery (Cybros Arbiter Q)
Talandar applies a 225(4%) point shield to all allied heroes in an area around himself, shields last 5 seconds 10 second CD 60 mana
5
Cloaking Field (Cybros Arbiter W)
Talandar cloaks all Allies within a small area around him, cloaked units gain 20 armor, cloak lasts 3 seconds after exiting the field and armor lasts 3 seconds after the cloak breaks Toggled 35 mana per second
6
Recall (Cybros Arbiter E)
Talandar teleports all Allied Heroes to his location, Heroes are Unstoppable while teleporting and for 2 seconds after they arrive 60 second CD 150 mana

Heroic Abilities

1
Purifier Shell: Solarite Dragoon
Talandar swaps the Praetor Armor shell for the Solarite Dragoon, a powerful ranged Assassin, while shells are not on the field they regenerate Health, Mana, and Cooldowns 100% faster, while the Solarite Dragoon is active this swaps to Purifier Shell: Praetor Armor 15 second CD
2
Purifier Shell: Cybros Arbiter
Talandar swaps the Praetor Armor shell for the Cybros Arbiter, a unique ranged Support, while shells are not on the field they regenerate Health, Mana, and Cooldowns 100% faster, while the Cybros Arbiter is active this swaps to Purifier Shell: Praetor Armor 15 second CD
3
Purifier Shell: Praetor Armor
Talandar swaps his current shell for the Praetor Armor, a stalwart Melee Warrior, while shells are not on the field they regenerate Health, Mana, and Cooldowns 100% faster, while the Praetor Armor is active this swaps to the Talented Purifier Shell 15 second CD (Talandar's base shell)

Special Mount

1
Deploy
Talandar cannot mount, instead he is able to deploy his Active Shell wherever his team has vision on the Battlefield, it takes 2 seconds for him to begin the Warp, and he arrives after another 1 second, each Shell has a separate charge of Deploy 120 second CD

Talents (W.I.P)

Level 1:

WARP PLASMA SHIELDS:

All of Talandar's shells gain a shield equal to 20% of their maximum health that regenerates upon warping in

GRAVIMETRIC OVERLOAD:

All of Talandar's shells store 25% of the damage dealt to their targets, after 5 seconds they explode dealing all the stored damage in an area around it 10 second CD Can be toggled on and off

OPERATIONAL EFFICIENCY:

Half of healing, health regeneration, or mana regeneration Talandar receives is also applied to another nearby friendly Hero with the lowest Health or Mana Inactive Shell regeneration is applied as well
Level 4:
Level 7:
Level 10:

PURIFIER SHELL: SOLARITE DRAGOON:


Talandar swaps the Praetor Armor shell for the Solarite Dragoon, a powerful ranged Assassin, while shells are not on the field they regenerate Health, Mana, and Cooldowns 100% faster, while the Solarite Dragoon is active this swaps to Purifier Shell: Praetor Armor 15 second CD

PURIFIER SHELL: CYBROS ARBITER:


Talandar swaps the Praetor Armor shell for the Cybros Arbiter, a unique ranged Support,while shells are not on the field they regenerate Health, Mana, and Cooldowns 100% faster, while the Cybros Arbiter is active this swaps to Purifier Shell: Praetor Armor 15 second CD
level 13:
level 16:
Level 20:

PURIFIER SHELL: SOLARITE DRAGOON:


Talandar swaps his current shell for the Solarite Dragoon, a powerful ranged Assassin, while shells are not on the field they regenerate Health, Mana, and Cooldowns 100% faster, while the Solarite Dragoon is active this swaps to the previous shell 15 second CD This ability will take over Talandar's trait button

PURIFIER SHELL: CYBROS ARBITER:


Talandar his current shell for the Cybros Arbiter, a unique ranged Support,while shell are not on the field they regenerate Health, Mana, and Cooldowns 100% faster, while the Cybros Arbiter is active this swaps to the previous Shell 15 second CD This ability will take over Talandar's trait button

EMERGENCY ENERGY TRANSFER:


Activate to swap the Health Mana and current cooldowns of Talandar's active and inactive shells 60 second CD

TALANDAR UPGRADE CACHE:


The Praetor Armor shell gains 15 armor and basic attacks slow heroes by 20% for 2 seconds
The Solarite Dragoon shell gains 3 additional range on Solar Cannon, Solarite Flare, and Basic Attacks
The Cybros Arbiter shell reveals an area around itself and grants increased 20% increased healing to Heroes affected by Shield Battery's shield

Notes

Talandar is based off the Starcraft 2 Co-op commander Fenix, I really enjoyed his adaptability and felt he would make an interesting hero

Talandar's biggest weakness is his lack of regeneration, to make up for this he can hearth safely and return to the battlefield quickly, when you unlock the other shell at level 10 it becomes easier to manage his health,mana, and cooldowns without leaving your team open to 4v5s. The lengthy recharge on Deploy as well as the E keys are to encourage swapping between the shells to maximize the CD reduction

The level 20 talent Emergency Energy Transfer is to allow Talandar to stay in a specific shell in order to best help his team, however he must give up the other shell or a power increase for the 2 shells he has in order to do so

If you have any suggestions or ideas for talents feel free to comment and share them :)

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