Tier 1
VOID -
VOID -
VOID -
Tier 2
VOID -
Opportunist - While waiting to Counter an ability after casting
Spear Hand Strike or
Power Strike,
Hit Combo is generated twice as fast.
VOID -
Tier 3
Blessing of Xuen - While at
10 stacks of
Hit Combo, Taran Zhu deals
30% more basic attack damage.
Blessing of Niuzao - While at
10 stacks of
Hit Combo, Taran Zhu gains an additional
5 Armor.
Blessing of Chi-Ji - While at
10 stacks of
Hit Combo, Taran Zhu refreshes
Chi an additional
25% faster
(Chi refreshes in 10 seconds).
Blessing of Yu'lon - While at
10 stacks of
Hit Combo, Taran Zhu heals for
2.5% of his maximum health when damaging an enemy with an ability.
Tier 4
Dampen Harm - See above.
Tolling Bell - See above.
Tier 5
VOID -
VOID -
VOID -
Tier 6
Shado-Pan Resilience - Being Stunned, Silenced, or Rooted grants Taran Zhu Unstoppable for
2 seconds. This effect has a
40 second cooldown, which recharges
10% faster for each stack of
Hit Combo Taran Zhu has.
VOID -
Diffuse Magic - Adds
Diffuse Magic to the secondary ability bar.
Tier 7
Aspect of the Ox -
Dampen Harm's cooldown is reduced by
3 seconds for each instance of damage that Taran Zhu receives during it.
Reverberation -
Tolling Bell's maximum damage scaling is increased to
300% (for the same distance). Additionally,
Tolling Bell's second strike applies
50% of its damage and Stun in a small radius around its target, with the radius increased by the charge distance.
VOID -
VOID -
I'm not sure what exactly you mean by special role, but he's pretty much supposed to be a core tank similar to Muradin or Diablo, with crowd control, durability, and some mobility, but with a unique resource that would give him a distinct play style.