STATISTICS HEALTH 2038.61 (+0.03%) REGEN 3.98108 (+0.03%) MANA 0 (+0) REGEN 0 (+0) ATK SPEED 1.29 per sec. DAMAGE 90.48 (+0.04%) |
FEATURES & MECHANICS: • Medium-ranged Multi-Class Warrior/Assassin • Modular hero with a variety of upgrade paths, with customizable (E) talent • No mana pool and unique charging tracking bar that activates after talent selection at level 10 • Charge based abilities that do not by default regenerate but are replenished at a fountain, the Hall of Storms, and certain talent choices • Alternate mount ability that requires timing to get the most of • Movement does not disrupt his Basic Attack • Increased base movement speed that is upgradable |
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LIGHTNING NITROS (E) Cooldown: 10 seconds Activate to dash forward, dealing 91 (+4% per level) damage, knocking enemies aside and stunning them for 0.75 seconds. !Reward: After hitting 30 Heroes with Lightning Nitros, the range is increased and regenerates one charge every 45 seconds. |
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BF'S SLIPSAUCE (E) Cooldown: 8 seconds Activate to drop a patch of slowing guck on the ground directly beneath you that lasts for 10 seconds. An enemy who steps in it is slowed by 20% and takes 10% more damage from Rogue Missile for as long as they stand in the area and 2 seconds after they leave it. !Reward: After killing 5 Heroes affected by BF |
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EXPANDED MISSILES Increases the maximum charges of Rogue Missile by 2, and damage by 100% damage to minions and mercenaries. |
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EXPANDED MINES Increases the maximum charges of Bear Claw Mine by 2, and damage by 100% damage to minions and mercenaries. |
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EXPANDED NITROS Increases the maximum charges of Lightning Nitro by 2. |
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EXPANDED OIL CAN Increases the maximum charges of BF |
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SUPER CHARGER Increases base movement speed by 5% and Locust Jump Jets movement speed is increased by 10%. |
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HYDRO TWINPACKS Locust Jump Jet lasts for 2 more seconds with 1 additional second of Unstoppable duration at the end of the jump. |
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SABER TOOTH Every 5 seconds, gain 50 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 50%. Stores up to 2 charges. Passive: increases Physical Armor by 20 and Health by 250. |
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ROCK 'N RACE (R) Cooldown: 90 seconds For 6 seconds you emit damaging pulses around you dealing 75 (+4% per level) damage per second and slowing nearby enemies attack and movement speed by 30%. Passive: For every 0.1 ft. traveled, the Battle Trak gains a 0.1% health shield to a maximum of 25%. |
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FIRST PLACE FINISHER (R) Cooldown: 90 seconds For 7 seconds your Basic Ability cooldowns are halved and you immediately regenerate 2 stacks of each Basic Ability. Passive: For every 0.1 ft. traveled, the Battle Trak gains a 0.1% damage bonus applied on your next Basic Attack to a maximum of 25%. |
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R.I.P. MISSILES Increases the charges of Rogue Missile by 2, reduces the cooldown by 1 second, and regenerates 1 charge every 45 seconds. |
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K.OS SCATTERPACK Increases charges of Bear Claw Mines by 2, enlarges the proximity of activation, adds a 0.5 second stacking stun upon detonation, and regenerates 1 charge every 45 seconds. |
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SUNDOG BEAMS Decreases Attack Speed by 10% but increases Basic Attack damage by 30%. Every 2nd Basic Attack against the same target deals an additional 3% of their maximum Health as damage. |
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ATLAS POWER BOSS Increases base movement speed by 5%. Locust Jump Jets cooldown is lowered by 5 seconds. |
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ATLAS POWER LIFTS Locust Jump Jets lasts for 2 seconds longer and increases your Ability Power by 20% until the end of its duration. |
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ATLAS POWER PLATE Every 8 seconds, gain 30 Spell Armor against the next Ability and subsequent Abilities cast against you for 1.5 seconds, reducing the damage taken by 30%. Passive: increases Spell Armor by 20 and Health by 250. |
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ROAD RAGE (R1) Rock n |
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