lEVEL 1
CURSE OF SETHE - Reduces the amount of damage required to activate the curse to x2 Terokk's maximum HP
CURSE OF SETHE - Increases the amount of damage required to activate the curse to x4 Terokk's maximum HP
CURSE OF SETHE - While the curse is active, Terokk loses 0.25% less health per second.
lEVEL 3
AUTO ATTACK - Every 4 seconds the next attack connects (range +2)
RUKHMAR'S DIVE - Increases range by 20%
TALON SWEEP - Hitting 2 or more enemies refreshes the charge
lEVEL 7
RUKHMAR'S DIVE - (1) Can be cast on allied heroes, minions and structures. It causes no damage on primary target, obviously.
TALON SWEEP - Deals 50% extra damage on slowed, rooted or stunned heroes
ZEPHYR - increases range of the gust by 20% and duration of the gust by 1s
ZEPHYR - increases area of effect of Zephyr by 20% and duration of it by 1s
lEVEL 13
AUTO ATTACK - Attacks against slowed, rooted or stunned heroes increases AA damage by 30% for 4 seconds.
RUKHMAR'S DIVE - Hitting 2 or more enemies reducs the CD by 6s and 1 extra second per aditional enemy hit.
TALON SWEEP - Every time Terokk loses 10% of his current health he casts Talon Sweep automatically. Does not cost any charges.
lEVEL 16
AUTO ATTACK - Cleaves for 100% damage
RUKHMAR'S DIVE - After hitting an enemy it can be recast within 2 seconds to be cast again, carring with Terokk the initial target if still close enough.
ZEPHYR - Has 2 charges
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