Upon death, Teron Gorefiend summons a shadowy construct that will fight enemies for 5 seconds and cannot be killed or targets by enemies. Constructs controllable by Teron.
Primary Abilities
1
Death Grip
Reach across the battlefield to grip an enemy and pull them toward you. Cooldown: 16 seconds
2
Death and Decay
Summon a ring of destruction at a location that causes damage and slows enemies. Cooldown 25 seconds
3
Bone Shield
Summon a shield of bones that reduce damage by 40% for three charges. Can be placed on yourself or allies. Cooldown 25 seconds.
Heroic Abilities
1
Doomhammer's Promise
Summon 3 Death Knights that aid Teron Gorefiend in battle. All damage incoming to Teron is directed to the summoned Death Knights for 5 seconds or until the summoned minions are dead.
2
Teron'Gor
Gorefiend transforms into a shadow of his earthly existence and gains new damage abilities as a warlock. Increases damage done but Gorefiend loses the defensive abilities he has as a Death Knight.
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