Teron Gorefiend by tkal

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Teron Gorefiend

By: tkal
Last Updated: Aug 17, 2017
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Teron Gorefiend

The First Death Knight

Health 2,151 (+4.0%)
Regen 3.10 (+4.0%)
Atk Speed 0.83 per second
Damage 195 (+4.0%)

Combat Trait

1
Cycle of Death
Instead of dying, Teron Gorefiend is able to cast basic abilities with increased death timer by 10 seconds. After respawning Gorefiend starts with half health.

This has a cooldown of 30 seconds.

Primary Abilities

1
Blood Boil
Cooldown: 6 Seconds
Siphon 195 (+4% per level) health from all nearby enemies. Restore total half-health to Teron Gorefiend.
2
Death Pact
Cooldown:12 Seconds
Destroy a enemy minion and restore 154 (+4% per level) health, gain 36% spell power for the next 12 seconds.
3
Decay
Cooldown:8 Seconds
Deal 210 (+4% per level) to nearby enemies. If any enemy hero is slain within 1.5 seconds of using Decay, refresh the ability.

Secondary Abilities

1
Forgotten Rites
Cooldown:9 Seconds
Deal 210 (+4% per level) in an arc. Slow enemies caught for 10%.
2
Presence of the Damned
Cooldown:6 Seconds
Activate to slow nearby enemies by 15% for the next 5 seconds.
3
Cremation
Cooldown:12 Seconds
Deal 250 (+4% per level) damage in a line, piercing all enemies hit and rooting them for 1.2 seconds.

Heroic Abilities

1
Hand of Gul'dan
Cooldown:110 Seconds
At a target location deal 850 and silence any enemy heroes for 1.2 seconds.

Passive:Teron gains 15% ability power from killed enemies. Lost upon death.
2
Dark Conversion
Cooldown:120 Seconds
Target a enemy hero, after 1 second force the targeted hero to fight for Teron for the next 6 seconds. After the duration ends, stun the hero for 1 second.

Passive:While dead, Teron Gorefiend gains new abilities but gains 10 seconds added to his death timer.

Level 1 Talents

Back In Black [Death Timer]
Reduce death timer by 4 seconds.

Hells Bells [Passive]
Quest:Kill 5 enemies while dead
Reward:Increase ability power while dead by 25%

Reanimation [Death Pact]
Minions killed by Death pact resummon as skeletons that fight for Teron Gorefiend.
Maximum of 6 skeletons, each skeleton lasts for 60 seconds.

Level 4 Talents

Soulfire [Blood Boil]
Blood Boil siphons 1.5% more health for each hero hit.

Corruption [Mount]
While mounted, terrain is blighted, blight persists for 120 seconds. Allied heroes on blight restore 90 health each second on Blight.

Blade of the Fallen [Basic Attacks]
Quest:Deal a total of 1200 damage with basic attacks
Reward:Increase basic attack damage by 100 and attack speed by 15%

Level 7 Talents

Empower Soul [Death Pact]
Quest:Kill 60 minions with Death Pact
Reward:Lower death timer by 8 seconds

Soul-Man [Cycle of Death]
Each minion killed nearby Teron drops 1 soul
Quest:Collect 100 Souls
Reward:Activate your trait to set your respawn timer to 10, use all souls. This effect has a 60 second cooldown.

The Undertaker [Basic Attack]
Basic attack damage to stunned, rooted or sileneced heroes is increased by 25%.

Level 13 Talents

Unholy Rune [Activate]
Cooldown:30 Seconds
Activate to deal 305 {+4% per level) to nearby enemies.

Blood Rune [Activate]
Cooldown:30 Seconds
Activate to burn 90 mana to nearby enemies.

Affliction Rune [Activate]
Cooldown:30 Seconds
Activate to deal 220 (+4% per level) to a target enemy hero.

Level 16 Talents

The Ripper [Basic Attacks]
Basic attacks stun for 0.62 seconds.

The Butcher [Basic Attacks]
Basic Attacks cleave.

The Robber [Basic Attacks]
Basic attacks silence for 0.8 seconds.

Level 20 Talents

Siphon of the Dead [Hand of Guldan]
Hand of Gul'dan deals 30% increased damage at the center.

Total Conversion [Dark Conversion]
Dark Conversion duration increased by 10 seconds.

Shadow Council [Death Timer]
Reduce Death Timer by 5 seconds each hero killed by Teron Gorefiend.

Fury of the Nexus [Basic Attacks]
Basic attacks chain to non-heroes.

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