Tier 1
Metasynaptic Node (Quest): gathering regeneration globes increases maximum energy by 5 up to 100.
Reward: Gain +1 energy regeneration and your energy is instantly restored when you use hearthstone.
Insatiable Hunger (Quest): consume 30 minions.
Reward: Consume now regains 40% of your energy and reduces its cooldown by 4 seconds. You may now cast consume on enemy minions and summoned units but will have a 3 second channeling time.
Caustic Cyst [Trait]: Malignant growth explodes with acid when destroyed and reveals damaged enemies. Deals
219 (+4%/level) damage to nearby enemies and reveals them for 6 seconds.
Tier 2
Viscous Cloud (W): Blinding cloud slows enemies inside it by 5% per second up to 20%.
Bio-Electric Discharge (E): Consuming a unit grants you a charge of electric discharge. You can activate the ability again to send out a nova that deals damage to enemies, briefly stuns them and allows you to consume another unit.
Virus Missile (Q): Virus bomb now travels toward the nearest enemy hero in its path but still latches onto the first enemy unit it collides with. Projectile speed increased by 15%.
Tier 3
Infest Structure (Trait): When used on a building, growths spawn a pair of broodlings every 2 seconds that deal
21(+4%/level) damage each and attack nearby enemy units (except the affected structure). Broodlings last for 10 seconds.
Nutrient Digester (E): Consuming a unit also regains 10% of your health.
Viral Cloud (Q): If the target of the virus bomb dies, it will leave behind a cloud that continues to deal damage for another 3 seconds.
Tier 4 (See Heroic Abilities)
Tier 5
Bane Bunker (Trait): You may channel on a growth to remove it from the ground and add it on your back to gain 50 armor that absorbs damage from the next instance of damage. You cannot channel on another growth while the armor is active.
Pathogenic Agitation (Q): Picking up a regen globe increases the travel speed and range of your next virus bomb by 50%.
Affliction (W): Blinding cloud now blinds enemies for 1.5 seconds after exiting the cloud or it ends.
Tier 6
Caustic Spray (W): Enemies caught inside the cloud have their armor reduced by 10% for 3 seconds after exiting the cloud. Non-Heroic enemies have their armor reduced by 20%.
Devouring One (E): Consuming a target now swallows it, granting 30% increased ability damage but now grants vision to the enemy. Lasts 10 seconds.
Shed Shell (Z): Using recluse now creates a decoy of you that absorbs damage equal to 15% of your health and grants unbreakable stealth for 1.5 seconds.
Tier 7
Catalytic Agent (R) (See Heroic Abilities)
Bio-Shell (R) (See Heroic Abilities)
Glial Reconstitution (Z) - Recluse now grants 100% energy and health regeneration and increases movement speed to 15%.
Protective Symbiosis: Creates a blinding cloud around you when your health drops below 40% health and a Swarm cloud upon death.
(this effect has a separate 20 second cooldown)
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