Level 1
Mana Storage (Active)
(Quest): Gathering a Regeneration Globe causes Tharama's Grimoire to be able to store 10 mana. When Tharama's mana is full, any mana he gains is stored into his Grimoire.
(Reward): Activate to cause Tharama to utilize mana stored within his Grimoire.
Well of Power (Arcane W)
Increase Vial of Eternity's Aura range by 50%.
Dimensional Traveler (Arcane E)
If Tharama has not taken damage in the past 10 seconds, Blink gains 50% more range.
Level 4
Nether Tempest (Arcane Q)
(Quest): Deal damage to heroes for a total of 30 seconds without dying.
(Reward): Increase range and duration by 25%.
Flame Patch (Flames E)
Pillar of Flames burns the ground it passes through for 5 seconds, dealing 30(+4%) damage per second. The Flame Patch radius is 33.333% wider than the Pillar of Flames.
Frigid Winds (Frost W)
Increase slow amount by 15%.
Level 7
Ice Form (Frost Q)
Ice Barrier grants unstoppable for 1 second.
Blast Wave (Flames W)
Increase Knockback distance by 50%.
Controlled Burn (Flames E)
Pillar of Flames is no longer a channeled spell and its mana cost is reduced by 1. Click and Drag to redirect the Pillar's travelling direction or Reactivate without dragging to turn off the Pillar. If the Pillar of Flames travel past its maximum range, it will travel back to Tharama. Failing to get back within its maximum range within 2 seconds causes it to disappear and go on cooldown.
Level 10
Arcane Annihilation (R1)
Tides or War (R2 - Passive)
Level 13
Spell Swap (Active)
Activate to steal all buffs from a target enemy and transfer all debuffs you currently are suffering to them. 45 second cooldown.
Dense Ice (Frost Q)
Ice Barrier gains 1 additional charge.
Coldhearted (Frost E)
Cold Snap's effects now applies to the next 2 basic abilities he uses.
Level 16
Chilled to the Bone (Frost W)
Increase duration by 1 second.
Blazing Erosion (Flames Q)
Increase Spell Armor reduced by 15 but now also increases the target's Physical Armor proportionately to 45.
Flame On (Flames Q)
Increase armor reduction duration by 1 second.
Phantom of Eternity (Active)
Activate to summon a Healing Well enchanted with the Vial of Enternity at the target location that lasts for 15 seconds. 60 second cooldown.
Level 20
Supernova (R1)
Arcane Annihilation additionally knocks up enemies for 1.5 seconds.
Lonely Winter (R2 - Passive)
Reduce the number of Water Elementals to 1 but its damage is increased by 800% and its health by 300%.
Brilliance Aura (Arcane W)(R)
Mana Regeneration from Enchanted Healing Well and Tharama's Sanctum is now applied to all allied heroes.
Displacement (Arcane E)
Blink can now be reactivated within 3 seconds to return to the location it has been cast from.
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