this a remake of butcher as a tank and a lot like the diablo 3 version of him
Combat Trait
1
Fires of Hell
Melee attacks against you cause the attacker to be inflicted with the Fires of Hell, this lasts 5 seconds and causes the target to take x damage a second and heals The Butcher for the same amount (this effect doesn't stack and works like a poison effect) In addition, The Butcher gains 1 Armour for every enemy affected by Fires of Hell, up to 20
Primary Abilities
1
Tenderize
choose an enemy, pull them strait to you and after .3 seconds bash there skull open, stunning them for 1.5 seconds and dealing x damage
60 mana
8 second CD
2
Blood Letting Chains
Throw 10 dagger chains forward in a 120 degree arc, dealing x damage and rooting the first enemy struck for 1 second, healing The Butcher for 1% of his max health and refunding 10% of the mana spent per dagger hit
100 mana
6 seconds
3
Frenzied Charge
Charge forward in the chosen direction, dealing x damage and knocking all enemies in your path to the side, stunning them for .5 seconds
40 mana
8 second CD
Heroic Abilities
1
Chamber of Suffering
Create a large impassible circle the size of your viewing distance, this circle lasts 5 seconds, increased by .5 seconds per hero (ally or enemy) within the circle, ALL heroes except The Butcher within the circle take x damage per second they are in it and aplies fires of hell to all enemies
100 mana
100 second CD
2
Crave Flesh
PASSIVE: Killing an enemy minion permanently increases the damage of fires of hell by .5%, killing an enemy hero increases it by 5%.
After increasing the damage of fires of hell by 50%, activate this ability to apply fires of hell to all heroes but you can no longer increase its damage
30 Mana
40 second CD
Talents
Tier 1
Tier 2
Tier 3
Tier 5
Tier 6
Tier 7
Home sweet Home: Chamber of Suffering now heals allies inside of it instead of damaging them, in addition applying Fires of Hell to an enemy reduces the cool-down of Chamber of Suffering by 1 second
Unending Hunger: You can now contenue increasing the damage of Fires of Hell and increase the duration of its effect by 2 seconds
Meat Shield: double the Armour cap of Fires of Hell and every application of it now grants 2 Armour
Brand: (passive active) every 10 seconds your next basic attack brands the enemy, slowing there movement speed by 90% fading over 2 seconds and heals butcher for 15% of his max health over 2 seconds
HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments