The Cow King by varkarrus

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The Cow King

By: varkarrus
Last Updated: May 11, 2016
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The Cow King

Unholy Cow

The Cow King is a warlord. By himself, he's not that strong, and has no moobility without talents. However, all his abilities benefit his allies as well, meaning he fights strongest with a herd. A good amount of his sustain comes from his Milk Cleanser, which passively increases his health regen, or can be used to gain a shot of health and a cleanse, as well as his Barding Bardiche.

Health: 2660
Health Regen: 3.1
Attack Damage: 93
Attack Speed: 0.81
Attack Range: 1.6

Combat Trait

1
Barding Bardiche
When you attack a foe, you and all allies near the target gain a 295 (140+4%) point shield. The shield lasts for 2 seconds, and can only be applied to each target once every 5 seconds.

Primary Abilities

1
Static Charge
After a 1.5 second moving channel, during which you move at half speed and cannot attack, you unleash a short ranged electric nova that deals 390 (185+4%) damage and stuns targets for 0.5 seconds. This ability will not be cancelled by stuns.

Mana: 75 -- CD: 13
2
Milk Cleanser
Squirts milk out of your udder in an AoE. The radius of the AoE is slightly larger than the range, so you will always be in the target.

Heals all allied targets in the AoE for 221 (105+4%) health, cleanses all CC, and makes targets unstoppable for 0.5 seconds.

While this ability is not on cooldown, you have 12 bonus health regeneration.

Mana: 60 -- CD: 15
3
Herd Hurting
The Cow King sweeps his bardiche either left or right (press and hold E to decide direction), damaging enemies for 272 (129+4%) damage in a 90 degree cone. Enemies hit by the axe are knocked 30 degrees clockwise or counterclockwise from the king, and are dazed as they travel. Thus, enemies further from the Cow King move further.

Mana: 50 -- CD: 10

Heroic Abilities

1
Cattleclysm
After a 2 second charge time, create 5 charging hell bovines that move forward in a > formation. Enemies struck are knocked into the air, take 706 (335+4%) damage, and are slowed by 20% for 4 seconds afterwards.

Mana: 90 -- CD: 90
2
Absolute Bull
Choose a target that's near an ally hero (about melee range) anywhere on the map. Charge across the map until you reach them, then knock them away from the ally hero. Deals 423 (201+4%) damage.

This ability holds up to 2 charges.

Mana: 80 -- CD: 60

Level 1:

Milk Master: Each health regen globe increases Milk Cleanser's bonus health regen by 1.5, up to 45. At 30 regeneration globes, Milk Cleanser's base healing is increased by 50%.

Bardiche Block: Every time you proc Barding Bardiche on yourself or an ally, gain a stack of block, up to 3.

Warding Bardiche: Increase the shield from Barding Bardiche by 50% on allies.

Paralysis: Static Charge stuns for twice as long, and deals 20% increased damage.

Level 4:

Hoofing It: Herd Hurting gives 30% bonus movespeed for 2 seconds if you hit at least one enemy hero.

Milk Panic: If you are stunned, use an untalented Milk Cleanse on yourself and the area around you. 30 second CD.

Pressurized Udder: Milk Cleanser has doubled range. Casting it on distant targets means you don't benefit from it.

Level 7:

Curdling: Milk Cleanser slows enemy heroes movement speed and attack speed by 30% for 3 seconds.

Lightning Enchanted: Static Charge's CD is decreased by 1.5 seconds every time a hero damages you. This can only proc once per hero, refreshing when you use the ability. (Thus, max reduction of 7.5 seconds if you are attacked once by every enemy hero).

Herd Mentality: Barding Bardiche has doubled area of effect and shield strength for minions and mercenaries.

Level 10:

Cattleclysm

Absolute Bull

Level 13:

Electric Fence: Static Charge knocks enemies back and creates a blocking field that lasts for 2 seconds.

Giga Herd: Herd Hurting now hits in a 150 degree cone.

Udder Chaos: Milk Cleanser gives 50% bonus movespeed to allies (only) for the duration of the cleanse.

Level 16:

Regal Presence: Enemies that attack you, or an ally protected by Barding Bardiche, have their attack speed reduced by 30% for 2 seconds.

Lightning Axe: Every time you hit a hero with Static Charge, gain a stack, up to 3. Every time you attack with a stack, stun the target for 0.5 seconds.

Impenetrable Farmor: Barding Bardiche's shield now lasts for 4 seconds, and has a double radius.

Level 20:

Barnyard Bash: Cattleclysm creates two additional cows, and they charge 100% further.

Now I Am Complete Bull: Absolute Bull deals 100% increased damage. When you activate this ability, proc a fully talented Barding Bardiche on the ally you're protecting.

Thunderhoof: Static Charge gives you 50% bonus movespeed instead of reducing it.

Chocolate Milk: Milk Cleanser's regeneration and healing are doubled.

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