The Cult of C'Thun by MarioToast

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The Cult of C'Thun

By: MarioToast
Created: Nov 24, 2016
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The Cult of C'Thun

Servants of the Old Gods

Similarly to The Lost Vikings, The Cult of C'Thun is multiple heroes being controlled at once. Unlike The Lost Vikings however, each member can't be controlled individually. Instead, you primarily control the Cult Leader (represented by the Beckoner of Evil from Hearthstone). The other Cult Members follow her around and attack whoever she commands them to. The Cult Leader can't use Basic Attacks, but can use Abilities. The Cult Leader only provides 50% of the normal experience from a Hero when killed, while each Cult Member provides a mere 10%. There are five Cult Members, and each have different stats and attacks.
Disciple of C'Thun. http://hearthstone.gamepedia.com/Disciple_of_C%27Thun Ranged, slow attack speed, low Health, high damage.
Blade of C'Thun. http://hearthstone.gamepedia.com/Blade_of_C%27Thun Melee, high attack speed, leaps at enemies.
Cult Sorcerer. http://hearthstone.gamepedia.com/Cult_Sorcerer Ranged, high attack speed, low damage.
Crazed Worshipper. http://hearthstone.gamepedia.com/Crazed_Worshipper Melee, high health, gains increased attack speed as he takes damage.
C'Thun's Chosen. http://hearthstone.gamepedia.com/C%27Thun%27s_Chosen Melee, generates a shield outside of combat.

Combat Trait

1
[D] Sacrificial Cult
Passive: Each Cult Member respawns after 30 seconds. The Cult Leader has normal hero respawn timer.

Active: The Cult Members stop attacking and return to the Cult Leader. If the Cult Leader is dead, used to control the remaining Cult Members. No other Cult Members can respawn before the Cult Leader respawns.

Primary Abilities

1
[Q] Dark Glare
Cost: 1 Cult Member
Cooldown: 5 seconds

An eyeball bursts out from target Cult Member, firing a thick laser in a 360 sweeping motion and dealing 343.38 (+4% per level) damage to any enemy hit by it.
2
[W] Faceless Destroyer
Cost: 1 Cult Member
Cooldown: 7 seconds

Target Cult Member is transformed into a Faceless Destroyer which moves down along the lane like a normal lane minion. The Destroyer has 547.27 (+4% per level) Health and deals 143.21 (+4 per level) damage per attack. Takes 30% less damage from non-Heroic sources.
3
[E] Life Transfer
Cost: 1 Cult Member
Cooldown: 10 seconds

Target Cult Member is drained of their life, sending it out to restore 437.18 (+4% per level) Health to all nearby allies.

Heroic Abilities

1
[R1] Stare of C'Thun
Cost: All Cult Members
Cooldown: 90 seconds

A barrage of eyeballs rain down in a large cone from the Cult Leader for 4 seconds. Each eye deals 56.37 (+4% per level) damage to the first enemy hit. For each Cult Member sacrificed, the damage is increased by 10% and the duration by 1 second.
2
[R2] Claw Tentacle
Cost: 2 Cult Members
Cooldown: 30 seconds

Two random Cult Members are sacrificed to create a huge Claw Tentacle with 789.17 (+4% per level) in the target area. The tentacle will slam down on nearby enemies, dealing 182.37 (+4% per level) damage and slowing by 30% for 2 seconds. Nearby enemy Structures are disabled while the Claw Tentacle is alive. Lasts for 12 seconds.

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