THE GOLDEN TEMPLE by gan jamin

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THE GOLDEN TEMPLE

By: gan jamin
Last Updated: Sep 2, 2016
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THE GOLDEN TEMPLE

MAP CONCEPT

THE MAP CONSISTS OF ONE GIANT LONG LANE BUT THE LANE HAS MANY CROSS ROADS ALTERNATE PATHS DOORS AND MAZES TO FIND MERCENARIES OR ARTIFACTS
THE TEAM CORES ARE GOLDEN MONKEY SHRINES
EASTER EGG-THERE WILL BE GEM EXHIBIT IN A MINI SHRINE CLICK ON IT ENOUGH TIMES AND HARRISON JONES COMES IN ON HIS FLYING CARPET AND COLLECTS IT THEN LEAVES

Combat Trait

1
OBJECTIVE STEP 1-MAP COLLECTING
DURING THE GAME A MAP PIECE WILL APPEAR FREQUENTLY EACH TEAM CAN ONLY COLLECT 4 PIECES
2
OBJECTIVE STEP 2-LOCATION OF THE ARTIFACT
AFTER A TEAM COLLECTS 4 MAPS A RANDOM ARTIFACT WILL SHOW ITS LOCATION TO THE COLLECTED TEAM. FOR THE ENEMY TEAM THE LOCATION WILL NOT BE REVEALED BUT THEY CAN STILL COLLECT IT
3
OBJECTIVE STEP 3-THE ARTIFACTS

1.TOME OF FIRE
WHEN COLLECTED THE TEAMS CORE SUMMONS A FIRE GIANT TO PUSH A LANE
THE FIRE GIANT IS SAME AS A BOSS MERCENARY

2. STONE OF ARCANE
WHEN COLLECTED THE TEAMS HEROES ABILITIES DEAL 250% EXTRA DMG FOR 20 SEC

3.CURSED SKULL
WHEN COLLECTED THE ENEMY TEAM DOESNT SPAWN MINIONS ANYMORE AND THE BUILDINGS ARE DISABLED FOR 30 SEC

4. SULFURAS SHARD
WHEN COLLECTED FIRE RAINS DOWN UPON ALL ENEMIES DEALING DMG FOR 25 SEC

Primary Abilities

1
TRAPS
WHEN WANDERING AROUND THERE ARE TRAPS THAT APPEAR RANDOMLY ON THE MAP
2
TRAP 1
SNAKE TRAP
WHEN ACTIVATED 5 POISON SNAKES APPEAR EACH DEALING 56.4 DMG AND 63.5 DMG FOR 3 SEC
3
TRAP 2
EXPLOSIVE TRAP
WHEN ACTIVATED DEALS 305.7 DMG TO ALL NEARBY HEROES
4
TRAP 3
NET TRAP
WHEN ACTIVATED STUN THE HERO FOR 1 SEC AND ROOT THEM FOR 4 SEC
5
TRAP 4
SPIKE TRAP
WHEN ACTIVATED A HERO IS STUNNED FOR 3 SEC AND DEALT 243.5 DMG

Heroic Abilities

1
SIEGE MERCENARY
SHADES OF THE DAMNED
COMES IN 3 EACH LAUNCHES A DARK SHADOW ENERGY FROM AFAR
2
ASSAULT MERCENARY
GIANT SPIDERS
HAS 5 SPIDERS IN ONE CAMP EACH SPIDER IS THE SAME AND DEALS POISON DMG OVERTIME
3
BOSS MERCENARY
ANCIENT DRAGON
HAS SAME HEALTH AND ATTACK DMG AS ANY OTHER BOSS BUT HAS 2 SPECIAL ATTACKS
1. FIRE BREATH IN A STRAIGHT LINE SHOOT FLAMES THAT DEALS 306.8 DMG
2.THUNDER WINGS NEARBY ATTACKING HEROES CAUGHT IN THE WING RADIUS ARE STUNNED FOR 1.25 AND DEALT 243.6 DMG
4
NEW-TANK MERCENARY
STONE GOLEMS
HAS A **** LOAD OF HEALTH BUT DEALS LOW DMG AND MOVES SLOW

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