Level 1
- Loyal Protector: Icy Shield's cooldown is reduced by 3 seconds and it now stores 2 charges.
- Frozen Storage: You can now have 6
Pillars of Frost active at once.
- Tide of Death: Quest: For each 0.5 second hostile heroes remain in contact with a
Frozen Wave, the movement speed of the
Wave will increase by 0.1.
Reward: After increasing
Frozen Waves speed by 5, it will also slow the movement speed of anything hostile that comes within 1.5 range of the wave by 25% for 1.25 seconds.
Reward: After increasing
Frozen Waves speed by 10 it will deal
50% more damage when it shatters.
- Touch of Humanity: Quest: Gathering Regeneration Globes will increase your
maximum health by 20, up to 500.
Reward: Upon gathering 25 Regeneration Globes, you can move at regular speed while
Shield Stance is active but you can still not be affected by movement speed bonuses.
Level 4
- Reflective Ice: After activating
Shield Stance, you can re-activate the
trait within 15 seconds to make it reflect the 2 next skill-shot that hits it.
- Aggressive Defender: After activating
Attack Stance, you cam re-activate the
trait within 15 seconds to increase your attack speed by 200% for 4 seconds.
- Eternal Guardian: Quest: Nullifying Damage while in
Shield Stance and attacking enemy heroes while in
Attack Stance will empower your
Glacial Weaponry.
Reward: After nullifying 10000 Damage in
Shield Stance and attacking heroes 30 times while in
Attack Stance, lower the
cooldown on
Glacial Weaponry by
10 seconds.
Level 7
- Fury of Icecrown: Quest: Dealing damage to enemy heroes by summoning a
Pillar of Frost underneath them will empower the
Pillars.
Reward: After damaging 10 Heroes, the
Pillars will deal
35% more damage and gain
35% more health.
Reward: After damaging 20 Heroes, you will gain an extra action button to detonate the
Pillar closest to you for damage equal to a un-talented
Frozen Wave shattering.
Reward: After damaging 30 Heroes, you will link each
Pillar together with a tiny gust of icy wind, this gives you vision in a 1 range wide area between all active
Pillars. Hostile heroes will be slowed by 5% while between any linked
Pillar and can while slowed: See the wind and it's pattern, allowing them to follow the winds to the
Pillars.
- Winter is coming: If a
Pillar of Frost gets destroyed within 5 seconds of getting summoned, you can instantly summon forth a new one for free. This free
Pillar can not benefit from this effect and will place the ability on it's regular
6 seconds cooldown.
- Army of the Damned: Hostile minions which dies near you will re-spawn at full health as your minions, yet their health will decay by 5% for each 1 second they remain alive. For each 7th minion you convert, this effect will be placed on a
30 second cooldown. This effect also works for Mercenaries but 1 Mercenary counts as 5 minions.
- Path of Frost: You leave a trail of ice behind you as you walk which persists for 2 second for each 1 range you take, this path will slow the movement speed of any hostile units that comes into contact with it by 25% for the time they remain on the icy path.
Level 10 (Ultimates - R)
- Northrend Storm.
- Guardian of the Blade.
Level 13
- Archangel of Death: Reduce your
maximum health by 25% but you will also lower your
re-spawn time by 25%
- Price of Immortality: Increase your
maximum health by 25% but you will also get a
25% increased re-spawn timer.
- Frozen Nova: When a
Icy Shield expires or is broken by damage, all nearby hostile units will be rooted for 0.5 seconds.
Level 16
- Icicles: Frozen Waves shatter radius is increased by 2.
- Forced Shattering: You can no re-activate
Frozen Wave to shatter it at will.
- Obey me Ice: You can no re-activate
Frozen Wave to reset it's travel distance, this will also send the
Wave backwards.
- Iceskin: Activate to gain
40% of your maximum Health as a Shield for 4 seconds.
Level 20
- Snows of Northrend: Northrend Storm lasts 4 seconds longer and covers a wider and longer area.
- Decked out: Guardian of the Blade's Ice Sheets no longer is removed when allied units bypasses them and you can move at 50% reduced movement speed while it's active.
- Lord of the Glacier: Shield Stance now covers 8 range and each 4'th attack in
Attack Stance will now cause the same effect but in a 6 range radius around you rather than just in the frontal cleave.
- I warned you: Sacrifice yourself to embed your chosen allied hero with your armor. This will grant them 75
Physical and
Spell armor for the duration you are dead + add your own
total maximum health pool ontop of theirs. However, when you re-spawn, the allied hero will take
25% increased damage for 15 seconds and will have their health
reduced by 25% for 15 seconds.
Cooldown: 120 Seconds.
Cooldown starts when you re-spawn.
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