The Lost Vikings by BlueLightningTN

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The Lost Vikings

By: BlueLightningTN
Last Updated: Jul 10, 2018
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The Lost Vikings

Triple Trouble

Your Hero Description

Combat Trait

1
Viking Hoard
Gathering Regeneration Globes with the Vikings empowers their play.
Collect 20 Globes: Reduce all basic ability cooldowns by 2 seconds.
Collect 40 Globes: Increase health regeneration for all vikings by 20 per second.
Collect 60 Globes: Achieve Fury of the Storm. Every 5 seconds, your next Basic Attack will deal an additional 41 (+4% per level) damage to the target, and 105 (+4% per level) damage to all nearby Minions and Mercenaries. Each Viking has their own cooldown.

Primary Abilities

1
Spin to Win
Cooldown: 10 seconds if used by all Vikings, 6 seconds if used by one Viking. All Vikings share the cooldown.
Activate to have each Viking deal 178 (51 + 9 per level) damage to nearby enemies.
2
Norse Force
Cooldown: 30 seconds if used by all Vikings, 15 seconds if used by one Viking. All Vikings share the cooldown.
All Vikings gain a 90 (+4% per level) to 200 (+4% per level) point Shield, increasing in strength for each Viking alive. Lasts 4 seconds.
3
Jump!
Cooldown: 30 seconds if used by all Vikings, 15 seconds if used by one Viking. All Vikings share the cooldown.
Makes Vikings Invulnerable and able to pass over enemies for 1.2 seconds.

Secondary Abilities

1
Viking Bribery
Use an acquired globe to bribe a targeted Mercenary, instantly defeating them. Does not work on Bosses. Expended globes decrease the number received for Viking Hoard. If a camp is defeated entirely with Viking Bribery, the camp respawns 50% faster.

Heroic Abilities

1
Play Again!
Cooldown: 90 seconds
Summon, fully heal, and revive all Lost Vikings at target location after a Viking channels for 1.5 seconds. Only one Viking may attempt to summon at a time.
2
Longboat Raid
Cooldown: 90 seconds
Hop into an Unstoppable Longboat that fires at nearby enemies for 245 (36 + 11 per level) damage per second and can fire a mortar that deals 450 (70 + 20 per level) damage in an area, slowing enemies by 20% for 1 second. The boat has increased Health for each Viking inside. If the boat is destroyed by enemies, all Vikings are stunned for 1.5 seconds. Lasts 15 seconds. Requires all surviving Vikings to be nearby.

Special Mount

1
Go Go Go!
Cooldown: 45 seconds
The Vikings gain 30% increased Movement Speed for 4 seconds.

Level 1 Talents:


Olaf the Stout
Quest: Dash into enemy heroes with Olaf to increase Olaf's maximum health by 1%.
Reward: After dashing into 20 enemy heroes, Olaf's dash stuns his target for 0.75 seconds.

Baleog the Fierce
Quest: Kill enemy minions with Baleog. Every 20 minions killed by Baleog counts as a stack towards the quest. Each stack causes Globes to heal all Vikings for an additional 5%.
Reward: After acquiring 6 stacks, all Vikings' basic attacks do 10% extra damage to non-heroic enemies.

Eric the Swift
Quest: Attack enemy heroes with Erik. Every ten basic attacks against an enemy hero by Erik increases all Viking's basic attack damage by 1%. Maximum 40% bonus.

Affinity War
When all surviving Vikings are near each other, basic attacks lower basic ability cooldowns by 0.25 seconds.

Level 4 Talents


Pain Don't Hurt
Baleog's Basic Attacks and splash damage heal for 20% of the damage dealt. Healing is doubled against Heroes.

It's a Sabotage
Erik gains a permanent 10% movement speed increase and becomes stealthed after standing still for 2 seconds. Attacking while stealthed does 10% extra damage.

Mercenary Lord
Friendly non-Boss Mercenaries near your Hero deal 50% more damage. Gain 50 Armor against Minions and Mercenaries, reducing the damage taken by 50%.

Level 7 Talents


Bearded Bezerkers
Each Viking's Basic Attacks increase their own Attack Speed by 8%, stacking up to 3 times. After 3 seconds of not attacking, these stacks will rapidly decay.

Spin Cycle
Spin to Win gains a second burst of damage to enemy heroes 0.3 seconds after it is cast. The amount of damage is equal to 5% of all damage generated by Spin to Win's initial use.

Norse of Course
Norse Force now grants shields to allied minions and structures near a Viking for 4 seconds.

Level 13 Talents


Hunka' Burning Olaf
Olaf deals 34 (+4% per level) damage every second to nearby enemies.

Nordic Attack Squad
While Go Go Go! is active, all Viking Basic Attacks deal bonus damage equal to 1% of a Hero's maximum Health for 5 seconds.

Fjordification
When a Viking is near a friendly structure, its Attack Speed is increased by 25%.

Level 16 Talents


64 KB Marathon
Gain an additional 40% Movement Speed when activating Go Go Go! that decays over 4 seconds, and lower the cooldown of Go Go Go! to 30 seconds.

Impatience is a Virtue
Enemies damaged by a Viking's Basic Attack reduce the cooldown of Go Go Go! and your heroic ability by 0.25 seconds.

Executioner
Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.

Level 20 Talents


Checkpoint Reached
Play Again can be placed globally as long as one viking is alive. Death Timers are reduced by 50%, but Vikings spawn with 50% health.

Ragnarok and Roll
The Longboat can attack two targets at once and the range of its Mortar is increased by 100%.

The Sequel
While all Vikings are alive, your heroic ability and Go Go Go! gain an extra charge.

Cheat Code
Vikings can now using Viking Bribery on bosses for 15 globes, and Vikings' basic attacks do 50% more damage to bosses and monsters.

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Slombeeper (2) | July 10, 2018 1:35pm
I like your ideas but I think Longboat is still a pretty bad heroic for TLV's playstyle and it could use a change too.
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