Basic Skin And its Tints
(Surprisingly enough, I did not manage to find any images of them both together in the game, and my wow subscription has timed out a while ago, but this fanart should give you a pretty good idea of what their armor is like. Side note, the Ashbringer does not change appearance depending on the Skin Tint, also, since images seem to hate me now, I will give you a link towards it :
Here's the image, sorry if it's too small/too big.)
First tint : Gidwin has red
(it's actually orange, dammit!) hair, and black/very VERY very VERY VERY dark blue armor with yellow coatings. He has a light grey shield and a metal (grey) hammer with a brown wooden handle. Tarenar has orange (Well, technically, it's called red, commonly.) hair, with light grey armor with yellow coating. His sword (two handed) is of a very light grey, handle and all, with three yellow circles within the middle of its blade, at a small distance in between each.
Second tint : Gidwin has Blond hair and has an armor with a light grey color, coated with yellow. His shield is a dark grey, and is coated with light grey, his hammer is golden, with a light grey handle of metal. As for Tarenar, he also has blond hair, with armor that is black, coated with yellow. His sword is made of gold, with three silver circles along the blade.
Third Tint : Gidwin's hair becomes black, and his armor becomes all black, coated with dark grey. His skin turns into a dark grey, and his eyes become red. His shield is made of dark iron, and coated with more dark iron. His hammer is made of dark iron and has a wooden handle. Tarenar now has teal hair, and has blue, glowing eyes, and his skin becomes of a purple-blue. His armor is now dark and has some marks that would be scales, if you take a closer look at it. It is all coated with blue metal. His sword, is now made of blue metal, and has three teal circles along the blade.
Master Pals
(Once again, giving you the link, but for both of the two different images. That's Master Gidwin's lookalike. and this, is Tarenar's.)
First Skin Tint : Gidwin has orange hair (B-- *muffled sounds of someone crying for help*) and now has a horned helmet, as well as a slightly longer hammer, with a metal handle and a golden head. His armor is now fully made of silver, and lined with gold coating that has dark iron bolts along itself. His shield is now made of silver, and has a cross of gold with a single dark iron bolt in the middle of it. Tarenar gains an armor of bronze, lined with gold, and his eyes now glow yellow. He now has a golden colored cape, and his sword is fully made of bronze, with a golden hilt.
Second Skin Tint : Gidwin now has an armor fully made of bronze, with silver lining on it and with dark iron bolts along it. His hair is now hazelnut/light brown, and he has a shield fully made of bronze, with a cross of silver on it. Tarenar now has white hair, and his eyes shine green, his armor is now fully made of silver with gold lining, as well as having a silver sword with the three golden circles, as well as having a silver hilt, too.
Third Skin Tint : Gidwin turns back to a dark iron dwarf (Black hair, red glowy eyes, grey skin), and now has an armor made of dark iron, but this time with golden lining. His shield is made of bronze, with a dark iron cross in the middle, and his hammer has a dark iron handle, but a silver head. Tarenar turns back to a night elf lookalike, with black armor lined with gold, and teal eyes and purple-blue skin. His sword now is fully made of dark iron, with golden edges and three gold circles.
The Lightbringer Pals
(Link for Gidwin's Skin Link to Tarenar's Skin)
First Tint : Both of the Paladin Pals have a very bright yellow hair, and both wear the Lightbringer armor (Tier 6), with a small crown floating above their head. Both armors shine with yellow at the spauldrons, and are both made of gold. The crown is fully made of bronze and lined with gold. Very similar to the actual T6 WoW armor. Tarenar has a new sword ( a 2 handed version of the
Sin'Dorei Warblade ), and Gidwin has a new shield and hammer (
Royal Crest of Lordaeron like shield, but with the emblem of the argent crusade on it instead, and fully made of gold,
An Infection Repulser as his hammer, with the argent crusade's symbol on both sides of the head, wholly made of gold, as well as having the crusade's symbol shine in a similar fashion to his shoulderpads on both the shield and the hammer, albeit being tuned down a bit)
Second Tint : Gidwin's hair is now white, and his armor is fully made of silver, lined with whitened metal instead, and now gives off a bright (but not overtaking) shine, aside from that, everything is the same. Tarenar's hair becomes white, but his gear becomes made of bronze, and his gear gives off a bright bronze-colored light, But his sword is fully made of gold, and his eyes shine VERY brightly in green.
Third Tint : Once more, Gidwin returns to his dark iron form (Grey skin, red eyes, Black hair). His armor is now fully made of Dark Iron, and shines red. His argent crusade symbols are replaced by the Dark Iron sigil, and give off a red light as well.
Tarenar, on the other hand, now has a dark grey skin and his eye shine green. His armor is now dark, as well, and his shoulder pad and his little crown have a green light.
His sword is now made of dark iron, and has the sigil of the legion on it, which shines in green.
Specifically for this tint, Tarenar now gets the corrupted ashbringer, but with a black blade, and instead of the skull, it gets the sigil of the burning legion, glowing green.
So four Heroic options even though you can choose only one like every other hero does? Mkay. But what's the point of having four options? Since I read this thing rather quickly and noticed that Gidwin is the one doing the #1 and #2 heroics while Tarenar has #3 and #4 of course I assumed that they both would get their own heroic because it would be quite stupid if only one of the two was able to perform a heroic ability. At least the text explaining the abilities made me think that. If you choose heroic #1 for instance and Gidwin dies is Tarenar able to perform the heroic himself? If not then it's quite bad and weak and should be changed so both of them can do it.
I don't read every single hero concept nor do I even spend so much time reading concepts here anymore so I haven't seen that 'Groun Steelbender's' concept. But judging from what you just said about it I bet I would not like it and say "Nnnnope!".
I'm very well aware of that. That's why I said similar and not identical. Plus I just see it pointless of having these two not only in the game but also together. At least Rexxar and Misha pairing makes way more sense since it's a beastmaster and his bear companion who're always together. Granted that these two paladins are not as strong or experienced as Uther or Tirion but the idea of two paladin rookies running around in the Nexus is just silly. And kinda downgrading to the paladin class if you ask me considering we got way better and wanted options than these two clowns.
And that's why I won't even bother to try out the expansion once it comes out. I quit WoW quite some time ago already because things were getting way too ridiculous and easy. And The Legion expansion is not going to make it any better.
I suppose it's your right to say my concept is bad. Oh well.
I still am taker for extra critic and suggestions.
I specified that they only pick ONE heroic for the both of them -- Making one of them more powerful than the other. Also, I mentioned that this is a WIP, constructive criticism is appreciated.
So four Heroic options even though you can choose only one like every other hero does? Mkay. But what's the point of having four options? Since I read this thing rather quickly and noticed that Gidwin is the one doing the #1 and #2 heroics while Tarenar has #3 and #4 of course I assumed that they both would get their own heroic because it would be quite stupid if only one of the two was able to perform a heroic ability. At least the text explaining the abilities made me think that. If you choose heroic #1 for instance and Gidwin dies is Tarenar able to perform the heroic himself? If not then it's quite bad and weak and should be changed so both of them can do it.
As for the Ashbringer complain, go look over at Groin Steelbender's concept -- He forges up to four legendary weapons. I did not see your comment saying "how about no?!" on that concept. I only added Ashbringer in because it was an icon of the power of paladins -- I could've just made his sword look shinier, for all you would know.
I don't read every single hero concept nor do I even spend so much time reading concepts here anymore so I haven't seen that 'Groun Steelbender's' concept. But judging from what you just said about it I bet I would not like it and say "Nnnnope!".
And Blizzard has ALSO specified that you will not be able to directly control misha -- My concept says that you can switch control from one to the other, while misha can only (And ONLY) be controlled through the "Misha, CHARGE!" Ability, which makes her have a short dash in the desired direction.
I'm very well aware of that. That's why I said similar and not identical. Plus I just see it pointless of having these two not only in the game but also together. At least Rexxar and Misha pairing makes way more sense since it's a beastmaster and his bear companion who're always together. Granted that these two paladins are not as strong or experienced as Uther or Tirion but the idea of two paladin rookies running around in the Nexus is just silly. And kinda downgrading to the paladin class if you ask me considering we got way better and wanted options than these two clowns.
(PS : In the next WoW expansion, every nobody paladin will be able to have Ashbringer, and every nobody death knight will have reforged frostmourne... So I mean...)
And that's why I won't even bother to try out the expansion once it comes out. I quit WoW quite some time ago already because things were getting way too ridiculous and easy. And The Legion expansion is not going to make it any better.
Do you think you can put some stats? It will help seeing if they are good in battle, survivability etc
Stats are coming -- Although I'd say that Gidwin will be tankier than Olaf from the lost vikings, but Tarenar, albeit being tankier than Erik, will have lower hp than Baleog.
As far as damage goes, I'll refer to the unupgraded damage of Baleog at lvl 20 (which is 159), so Tarenar will probably have a little more than that (thinking somewhere in the 175 damage range) and Gidwin will have a little less than this (thinking maybe 140, 145)
So basically two heroes in one each of them having not only their very own Basic Abilities but also Heroics as well? And... One of those nobody f*ckers daring to wield the legendary Ashbringer as his heroic?!?!
How about no? Having six Basic Abilities AND two Heroics at the same time is not only too complicated for its own good in a simplified MOBA such as Heroes of the Storm aimed for noobs and casuals but also overpowered. Plus the way how you control these two is too similar to Rexxar and Misha in my opinion.
I specified that they only pick ONE heroic for the both of them -- Making one of them more powerful than the other. Also, I mentioned that this is a WIP, constructive criticism is appreciated.
Stats WILL be tweaked, and quite heavily. They also SHARE a talent tree, meaning that you can't upgrade the both of them every tier.
Also, they will be much weaker than a normal hero on their own.
That given too, the one you're not controlling will behave as a bot, and cannot use some abilities -- Later on, I'll add in to a few talents that these are not in effect when the one it upgrades is not being controlled by the player.
As for the Ashbringer complain, go look over at Groin Steelbender's concept -- He forges up to four legendary weapons. I did not see your comment saying "how about no?!" on that concept. I only added Ashbringer in because it was an icon of the power of paladins -- I could've just made his sword look shinier, for all you would know.
And Blizzard has ALSO specified that you will not be able to directly control misha -- My concept says that you can switch control from one to the other, while misha can only (And ONLY) be controlled through the "Misha, CHARGE!" Ability, which makes her have a short dash in the desired direction.
(PS : In the next WoW expansion, every nobody paladin will be able to have Ashbringer, and every nobody death knight will have reforged frostmourne... So I mean...)
How about no? Having six Basic Abilities AND two Heroics at the same time is not only too complicated for its own good in a simplified MOBA such as Heroes of the Storm aimed for noobs and casuals but also overpowered. Plus the way how you control these two is too similar to Rexxar and Misha in my opinion.