The Sentry by PrivateJoker
A ranged support with good dps and high utility, but struggles hard as a solo support.
Base Stats:
Max HP:1550
Max Energy: 500
Attack Range: Normal
Attack Speed: 10
Attack Damage: 12
Combat Trait
1
Squad Sight
Nearby allies get +1 range. Doesnt affect melee heroes. Large AoE.
Primary Abilities
1
Guardian Shield
Mana: 75 Cooldown: 10
Damage taken by allies in a large area around the hero is mitigated by 25%. Lasts 5s.
2
Chrono Beam
Mana: 50 Cooldown: 12
Target allied hero to buff his movement and attack speed by 25% for 6 s.
3
Force Field
Mana: 40 Charge Cooldown: 10
Creates a field of energy at the point, pushing nearby units away and creating an impassible area that lasts 2 seconds. Chan hold up to 3 Charges.
Heroic Abilities
1
Target Lock
Mana: 100 Cooldown: 70
Target hero takes +25% dmg from all allied sources for 5 seconds.
2
Shield Charge
Mana: 90 Cooldown: 60
Grant allied hero a 1000 point shield (Lvl 10 value) that lasts 12 seconds and reduces the duration of crowdcontrol by 25%.
Special Mount
1
Gravitron overdrive
Cooldown: 3
Channel 2 seconds to increase movement speed by 30%. Trait is inactive during this. Attacking,using abilities and taking damage will interrupt this.
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