QUESTS:
Quest: Gather Health Globes to permanently reduce the cool-down of Frenzy by 0.1 seconds.
Quest: Gather Health Globes to permanently increase healing rate by 1 per second.
Quest: Each enemy hero hit by Pounce, permanently adds 1 damage to basic attacks.
Cleave: All Basic attacks during Frenzy cleave for 20% of the damage dealt in a small area.
EARLY TALENT CHOICES:
Feeding Frenzy: Basic attacks during Frenzy heal for 30% of the damage dealt.
Hungry for Blood: All basic attacks return 10% of the damage dealt as Health.
All for One: Activate to average all damage out among the entire horde.
Armored Carapace: All Minion and Non-Boss Mercenaries do 50% less damage.
Friendly Contact: Pounce can be used to jump to an allied unit.
MID GAME TALENT CHOICES:
PounceMaster: If Pounce kills its target, the cooldown is immediately reset.
Big Pounce: Pounce causes a stun for .5 seconds.
Toxic Swarm: All swarm members inflict 50 points of area damage over 3 seconds.
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