Thekal by Glup

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Thekal

By: Glup
Last Updated: Jan 31, 2021
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Thekal

High Priest of Shirvallah

Lore

High Priest Thekal was the High Priest of the Primal God Shirvallah, the god tiger. In order to quell Hakkar the Soulflayer, the trolls of the land banded together and sent a contingent of High Priests into the ancient city of Zul'Gurub. Each priest was a powerful champion of the Primal Gods, but despite their best efforts they fell under the sway of Hakkar. Now the champions and their Primal God aspects feed the awesome power of the Soulflayer. Any adventurers brave enough to venture into the foreboding ruins must overcome the High Priests if they are to have any hope of confronting the mighty blood god.

Ingame

High Priest Thekal is a support, and will aid his team by granting them powerful boons as well as smite the enemies with Shirvallah's light.

Combat Trait

1
Feline Reflexes
When Thekal falls under 40% health he gains the boon "Feline Reflexes" increasing his dodge chance by 50% until he is healed above 40% health or killed.

Primary Abilities

1
Totem of Shirvallah
Thekal places a tiger totem that unleashes the Spirit of the Tiger, granting nearby allies a boon increasing attack speed and damage for 10sec.
2
Ashes to Ashes
Thekal burns the enemy hero with holy fire, dealing 5% of their health over 5sec.
3
Shirvallah's Light
Thekal grants him or his allies a boon that gives a fiery aura, burning enemies and increasing armour.
4
Claw [Tiger Form]
Thekal rends the target, bleeding them for 5% of their health and increases the damage they take by 10%.
5
Blood Frenzy [Tiger Form]
Thekal enters a blood frenzy, increasing damage done by 10% for every 10% missing health.
6
Roar [Tiger Form]
Thekal lets loose a wild roar, increasing the movement speed of all allies.

Heroic Abilities

1
Chosen of Shirvallah
Thekal transforms into a mighty tiger, dealing deadly physical damage to enemies. In this form your abilities change.

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SMILE (1) | January 31, 2021 8:22am
Quoted:
When Thekal falls under 40% health he gains the boon "Feline Reflexes" increasing his dodge chance by 50% until he is healed above 40% health or killed.
RNG is very bad for the game, imo.
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