Therazane by Lillmy

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Therazane

By: Lillmy
Last Updated: May 23, 2021
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Therazane

The Stonemother

FAILED CONCEPT


This is one of my abandonded concepts, I didn't know in what direction to take it and it didn't meet my "standards" for what I would like to upload. But I'm uploading it now anyways for fun. It's unfinished and unpolished, but maybe someone can get inspiration from the character, the abilities or anything, for their future uploads.

A tough bruiser that doesn't excel at fighting but rather setting up before fights and transforming the map to her allies advantage.


Health: 2140(+4% per level)
Health Regen: 4.46(+4% per level)
Uses Mana: Yes
Attacks per second: 0.8
Ranged: 1.5
Damage: 103
DPS: 82.4



PROS/CONS

+ Area Denial
+ Tank
+ Crowd Control
+ Terrain Manipulation

- No Reliable Instant Damage
- Low Mobility
- Weak Duelist
- Can mess up for allies

Combat Trait

1
Elemental Core
Casting an ability grants nearby allies a shield that absorbs 40 (+4% per level) damage for up to 10 seconds.

Radius: 10

Primary Abilities

1
(Q) Crystal Geode
Cooldown: 4 Seconds
Cost: 30 Mana
Range: 6
Radius: 4


Therazane grows a Crystal at the targeted location that becomes Charged after 5 seconds. The Crystal can be destroyed with 2 basic attack.

Enemies that come close to a Charged Crystal will activate it, causing it to deal 120(+4% per level) damage to nearby enemies after 1 second.

Once the Crystal becomes Charged, it will remain in the ground for up to 60 seconds.
2
Rupture Ground
Cooldown: 12 Seconds
Cost: 50 Mana
Range: 16
Size: 4 x 1
Travel Speed: 14

After 0.5 seconds, stomp the ground, releasing a shockwave in the targeted direction that deals 190(+4% per level) damage to all enemies hit.

If an enemy hero is hit, all enemies hit afterwards will be stunned for 1 second. Does not stun the hero that triggers the stun effect.
3
Earthbinding
Cooldown: 16 Seconds
Cost: 80 Mana
Range: 13
Wall width: 4


Therazane binds the earth between 2 terrain pieces at the targeted location. After 2 seconds, the terrains crash togheter, dealing 250(+4% per level) damage to enemies and stunning ANY targets in the area for 0.5 seconds.

If no targets were hit, Therazane creates a wall with 1400(+4% per level) health in that area. The wall lasts 30 seconds or until destoryed.

Only 1 wall can be raised at all time.

(Ability is not channeled and the wall can only be attacked after the 2 seconds.) (Each side of the terrain will be marked when the ability is being cast.)

Secondary Abilities

1
(Q) Stonecore - Summon Earthrager
Cooldown: 6 Seconds
Range: 20
Radius: 3.5


After 2 seconds, deal 260 (+4% per level) damage in the targeted area and summon an Earthrager. The Earthrager will attack the closest enemy in range.

If no enemies are in range it will walk down the nearest lane. Last for up to 30 seconds.

Earthrager

Health: 540
Unit Radius: 0.5
Attack Speed: 1.2
Movement Speed: 4
Basic Attack Damage: 83
Attack Range: 1.5
2
(W) Stonecore - Boulder
Cooldown: 3.5 Seconds
Range: 35
Radius: 3.5


Toss a boulder at the targeted location. Enemies hit take 230 (+4% per level) damage and are stunned for 1 second. Travel time is between 0.5-3 seconds depending on distance.
3
(E) Stonecore - Cracking Earth
Cooldown: 3 Seconds
Range: 35
Total Terrain Destruction Radius: 4


Cracks the terrain in the targeted area over 3 seconds, causing a piece of that terrain part to crumble. The destroyed terrain will not recover.

Can not be used on the walls of to the either bases.

Heroic Abilities

1
(R1) Child of Therazane
Cooldown: 80 Seconds
Cost: 80 Mana
Range: 8

Call forth a Crystal Giant to guard the targeted location. Enemies that come close will be targeted by the Crystal Giant.

The Crystal Giant will shrink in power and size at certain health thresholds. It lasts for up to 30 seconds.

Crystal Giant

Health: 2400
Unit Radius: 2/1/0.5/0.25
Attack Speed: 0.55
Movement Speed: 2/3/4/5
Basic Attack Damage: 130/100/65/25
Attack Range: 1.5
Power Thresholds: 75%/50%/25%
2
(R2) In to Deepholm
Cooldown: 100 Seconds
Cost: 100 Mana
Radius: 15
Wall Width: 3

After 1 seconds, Therazane tranforms the area around her, dealing 100(+4% per level) damage to all enemies and crushing all terrain in a large area. A large wall is created around the circumference of the area.

The wall will collapse after 6 seconds and the terrain that was destroyed will slowly recover over 30 seconds.

The walls will be destroyed if Therazane dies and Therazane can cancel this ability early to let down the walls immediately.

Talents

Protective Heart: Quest: Collect Regeneration Globes.
Each globe increases the shield amount of Elemental Core by 3%.

Crystal Geodes activate 50% seconds faster and Charged Crystals are invisible until activated.

Rockslide: Rupture Ground travels 50% faster and further.


Trembling Wave: Rupture Ground deals 300% damage to non-heroic units and 500% increased damage to summoned units.

Crystal Geodes cooldown and mana cost is reduced by 50%.

Shards: Crystal Geodes also shoot out 8 shards in different directions, each dealing 90(+4% per level) damage to the first enemy hit.

Crush: Rupture Ground slows enemies by 25% for 2 seconds after being stunned or hit.

Reflective Echo: Crystal Geodes explode a second time 1 second after exploding.

Shining Explosion: Enemies hit by Crystal Geode are slowed by 85% decaying over 2 seconds.

Radiance: Charged Crystal Geodes also gain the Elemental Core aura.


Toughening Rocks: Quest: Deal damage with Earthbinding.
After dealing 750 damage with Earthbinding, Earthbinding wall HP is increased by 25%
After dealing 1500 damage with Earthbinding, Earthbinding wall HP is increased by an additional 25%

Natural Terrain: Increase Earthbinding wall and stun duration by 100%.

Earthshaper: Increase the maximum amounts of walls active to 3 and reduce the cooldown by 50%.

Stonecore: Channel on an allied or destroyed Fort or Keep to replace it with Therazane's ultimate form, temporarily gaining new Abilities, having 4500 (+4% per level) Health that crumbles over 18 seconds. Therazane returns to her normal form upon losing all Health in Stonecore.

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SMILE (1) | May 23, 2021 2:43pm
Quoted:
"This is one of my abandonded concepts, I didn't know in what direction to take it and it didn't meet my "standards" for what I would like to upload. But I'm uploading it now anyways for fun. It's unfinished and unpolished, but maybe someone can get inspiration from the character, the abilities or anything, for their future uploads."
This is sad.
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