HEALTH 2445 REG 4.11
MANA 500 REG 3
ATTACK SPEED 1.00
DMG 131
1.50 MELEE
Combat Trait
1
THUNDERFURY
BASIC ATTACK DMG BOUNCES FROM THE TARGET TO ANOTHER ENEMY MAX 5 BOUNCES. EACH BOUNCE REDUCES DMG BY 10%
Primary Abilities
1
THUNDER STRIKE
TARGET AN AREA AFTER A BRIEF DELAY DEAL 286 DMG TO ALL ENEMIES AND PUSH ALL UNITS A SHORT DISTANCE AWAY.
MANA 60
COOLDOWN 7
2
SPARK FIELD
CREATES 3 SPARKS TO AREA WHERE ENEMIES ARE IN AFTER 1 SEC THE SPARKS EXPLODE DEALING 211 DMG AND STUN ALL ENEMIES IN THE AREAS.
MANA 70
COOLDOWN 12
3
THUNDER CHARGED
AFTER 1 SEC PULL IN ALL ENEMIES AROUND YOU IN A LARGE AREA FOR 2 SEC. IF AN ENEMY COMES IN CONTACT WITH YOU DEAL 189 DMG TO ALL ENEMIES.
MANA 50
COOLDOWN 9
Heroic Abilities
1
STORM CALL
TARGET AN AREA DEAL 311 DMG TO 8 RANDOM ENEMIES IN THE AREA.NOT REVEALED TO ENEMIES. ENEMIES HIT ARE SLOWED FOR 80% FOR 3 SEC.
MANA 80
COOLDOWN 60
2
THUNDER CHANNEL
AFTER A BRIEF DELAY START CHANNELING THUNDER INTO AN ENEMY HERO. DEALING 210 DMG A SEC DMG INCREASING BY 10% FOR EACH SECOND FOR 10 SEC.
LARGE AREA.
MANA 90
COOLDOWN 100
Special Mount
1
RIDE THE LIGHTNING
THUNDER FLOATS EVEN HIGHER AN MOVES 40% FASTER. NORMAL MOUNT.
LEVEL 1
1. TOASTY
INCREASE THUNDER STRIKES DMG AND AREA BY 33%
2. THUNDER BLESSING
COLLECTING REGENERATION GLOBES INCREASE HEALTH BY 50 AND MANA BY 10.
3. ELECTRIC FIELD
EACH SPARK CREATES AN ELECTRIC LINE WITH EACH OTHER. ENEMIES WHO PASS THIS LINE IS DEALT 100 DMG AND IS SLOWED BY 30%.
4. MAGNETIC CHARGE
ENEMIES ARE PULLED IN FASTER. YOU BECOME RESISTANT FOR 5 SEC IF AN ENEMY HITS YOU.
LEVEL 4
1. THUNDER BODY
ALL BASIC ATTACK DMG AGAINST YOU ARE REFLECTED BACK 50%.
2. THUNDER FORGED
BASIC ATTACKS BECOME RANGED AND BOUNCES 3 MORE TIMES.
3. CALL FOURTH
THUNDER STRIKES RANGE INCREASED BY 50% AND TARGET AREA BECOMES INVISIBLE TO ENEMY.
4. ELECTRIC CONDUIT
ABILITIES EMPOWER NEXT BASIC ATTACK DMG BY 100%
LEVEL 7
1. ATTRACTING FORCE
SPARKS PULL INTO EACH OTHER AND EXPLODES 30% FARTHER.
2. SKY WORLD SWORD
BASIC ATTACKS INCREASE ABILITY DMG BY 5% FOR EACH TARGET HIT.
3. MEGA DISCHARGE
IF AN ENEMY REACHES YOU PUSH AWAY ALL ENEMIES AND DEAL 100% MORE DMG
1. STORM CALL
TARGET AN AREA DEAL 311 DMG TO 8 RANDOM ENEMIES IN THE AREA.NOT REVEALED TO ENEMIES. ENEMIES HIT ARE SLOWED FOR 80% FOR 3 SEC.
2. THUNDER CHANNEL
AFTER A BRIEF DELAY START CHANNELING THUNDER INTO AN ENEMY HERO. DEALING 210 DMG A SEC DMG INCREASING BY 10% FOR EACH SECOND FOR 10 SEC.
LARGE AREA.
LEVEL 13
1. FORKED THUNDER
A SECOND WEAKER THUNDER STRIKE WILL STRIKE IN A NEARBY AREA
2. ELECTRIC TOUCH
ACTIVATE TO MAKE ABILITIES DEAL 50% MORE DMG FOR 10 SEC
3. NERVE SHOCKER
ABILITIES AND BASIC ATTACKS SLOW ENEMIES FOR 20% FOR 2 SEC
4. THUNDER ORBS
SPARKS SPLIT INTO EVEN SMALLER SPARKS AND DEAL SMALL AREA DMG.
LEVEL 16
1. MAGNETIC FIELD
IF ENEMIES TOUCH EACH OTHER WHILE BEING PULLED IN THE TAKE 200 DMG AND PUSH EACH OTHER BACK
2. IMBUED LIGHTNING
ALL ENEMIES WHO ARE HIT TAKE 50 DMG A SEC FOR 3 SEC
3. CRACKLING
THUNDER STRIKES DMG IS REDUCED BY 50% BUT HAS A CHANCE OF DEALING 200% MORE DMG
4. THUNDERING INTIMIDATION
ENEMY BASIC ATTACKS ARE SLOWED 40$
LEVEL 20
1. THUNDER WILL BRING FOURTH DEATH
NOW STRIKES 12 TIMES AND MORE FASTER. WILL PRIORITIZE HEROES.
2. CHAIN THUNDER
NOW CHANNEL DMG INCREASED BY 100% AND HITS MULTIPLE ENEMIES
3. FRENZY LIGHTNING
BASIC ATTACKS DEAL 200% MORE DMG TO MINIONS AND MERCENARIES
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