Tichondrius by EpicBattle.Destroyer

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Tichondrius

By: EpicBattle.Destroyer
Last Updated: Sep 6, 2018
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Tichondrius

Lord of the Nathrezim

Tichondrius is a strong melee bruiser that gets sustain by damaging and hunting his preys. Very dangerous against isolated low health heroes.

Strengths
- Very effective solo laner
- Auto Attacks and Bloodseek provides high health sustain
- Good mobility


weaknesses
- Weak against Warriors with CC
- Interruptions
- Assassins with burst damage


Health: 2315
HP regen: 7.6
Mana: 500
MP regen: 3
Damage: 121
Atk speed: 1

Tips

- The bleeding effect of Bloodseek only works when the affected target is moving, so, if he stand still Tichondrius cant receive heal from it, Midnight Scream can apply fear on the target making him run.
- Carrion Swarm is very similar to Maiev's spirit of vengence, can be used as a scape or engage.
- Vampiric Seduction is very similar to Silvana's Mind Control but last until the target reaches Tichondrius melee range. The target gains the Sleep effect, so, if he takes damage will wake up and retake control.
- Twilight Nightmare is a powerfull Heroic ability of disruption, very effective to start Team Fights.
- Midnight Scream is very similar to Alarak's Discord Strike but has a longer delay, make sure that the target is in Tichondrius melee range.
- Tichondrius ability combo can solo kill a low health Hero, by attracting the Hero and damaging with BloodSeek, if he refuses to die Midnight Scream will finish him.

Combat Trait

1
Vampire Frenzy

Tichondrius gain 20% attack and movement speed if there is Enemy Hero below 35% Maximun Health. In Addition, Tichondrius heals for 20% of the basic attack damage dealt, double vs heroes.

Primary Abilities

1
Bloodseek

Damage a non-structural enemy in the melee range, dealing 255 damage over 4 seconds, If the target its a Hero he will leave a blood trail when moving, healing Tichondrius in 65 Health every 0.5 second If he stand over it. The blood trail last 4 seconds.
(25 mana, 8 seconds cooldown)

2
Vampiric seduction

Activate to target a enemy Hero, after 1 second Tichondrius will channel to attract the hero to his melee range, if the target receive damage over the duration the effect is stopped.
(50 mana, 12 seconds cooldown)

3
Carrion swarm

Throw a wave of bats in the selected direction that remains for 2 seconds, dealing instant 80 damage and 165 bonus damage over 3 seconds against non-heroic targets, Tichondrius can reactivate to teleport in the wave position.
(70 mana, 14 seconds cooldown)

Heroic Abilities

1
Twilight Nightmare (R1)

After channel for 1.5 seconds, reduce the sight range of all enemy Heroes by 50% and the damage dealt by 30% for 4 seconds.(Has Global range)
(90 mana, 120 seconds cooldown)

2
Midnight Scream (R2)

After 1 second, unleash a howl in a strait short line in front of Tichondrius, enemy heroes hit take 210 damage (and 150 bonus damage over 3 seconds if below 35% Maximum health), the target hit run feared by 3 seconds.
(60 mana, 40 seconds cooldown)

Talents

Level 1

Bloodbath (Q)
Quest Talent! - Damage Enemy Heroes with Bloodseek.
After damage 10 Heroes

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1
[-]
Dshobz01 | September 4, 2018 3:26pm
Really good idea for him. With how heroes are going that is a really good thing for him. I think I would enjoy playing him if he became the representative for the Nathrezim
1
[-]
EpicBattle.Destroyer (1) | September 5, 2018 10:02am
Yes, I imagined him as a predator of the shadows, drinking from the blood of his preys, a real vampire.
1
[-]
Hoazalf | August 31, 2018 7:59pm
The concept is cool, but the tittle gets me Nathrezim means "dreadlord" so the title is then "dreadlord of the dreadlord" which is just... not right
1
[-]
EpicBattle.Destroyer (1) | September 4, 2018 1:01pm
Got it, I dont know much about lore hahaa, so I should change "Dreadlord" to just "Lord"
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