Basic attacks heal you and allied heroes close to you for 10% of their damage.
Activate to double this bonus for 5 seconds.
Primary Abilities
1
Carrion Swarm
Cooldown: 6 seconds
120 Mana
Sends a horde of bats to damage enemies for X. Restore 10 Mana for every Unit and 30 Mana for every Hero hit.
2
Curse of Tongues
Cooldown: 10 seconds
50 Mana
Target an enemy hero to curse him, silencing him for 2 seconds after using an ability.
Lasts 6 seconds.
3
Sleep
Cooldown: 15 seconds
60 Mana
The target falls asleep for 3 seconds after a 0.75-second delay and can't be awakened for 0.75 seconds after the effect takes place. Any damage taken after this period will immediately cancel the effect.
Heroic Abilities
1
Summon Infernal
Cooldown: 90 seconds
80 Mana
Calls an Infernal down from the sky at target location dealing X damage and stunning enemies for 0.25 seconds.
The Infernal only takes 50% ability damage and attacks nearby enemies for X while dealing X damage to targets around it.
Lasts 10 seconds.
2
Dream Eater
Cooldown: 60 seconds
70 Mana
Target a sleeping hero and channel a nightmare into their dreams, extending the duration of Sleep by 1 second and letting it persist through damage while dealing X damage every 0.25 seconds. Cannot move while channeling.
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