Ravenous Swarm:
Quest: Kill enemy Heroes and minions within 1 second of being hit by Carrion Swarm.
Rewards: Enemy Heroes that die increase its damage by 5.
Rewards: Enemy minions that die increase its damage by 1.
Maximum damage bonus of 250.
Dire Swarm:
Increase the length and width of Carrion Swarm by 40%.
Night Terrors:
Quest: Put enemy Heroes to sleep.
Rewards: After putting enemy Heroes to sleep for 30 seconds, Sleep deals 35 (+3.5% per level) damage to the target each second. This damage does not wake the unit.
Rewards: After putting enemy Heroes to sleep for 60 seconds, when Sleep ends, the unit is silenced for 1.5 seconds.
Rewards: After putting enemy Heroes to sleep for 90 seconds, sleeping units lose 25 Armor, taking 25% increased damage. This lasts for 1 second after waking.
Rewards: After putting enemy Heroes to sleep for 120 seconds, Sleep gains a second charge, with a 1.5 second cooldown between uses. (Charges have their own cooldown, and are not returned at the same time).
Plaguebringer:
Whenever Carrion Plague spreads to a unit, increase Tichondrius's basic attack damage by 10% for 3 seconds, stacking up to five times.
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