Tichondrius (WIP) by Indydude7

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Tichondrius (WIP)

By: Indydude7
Last Updated: Oct 1, 2017
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Tichondrius (WIP)

The Darkener

Melee mage-assassin who fuels his spells with his own life.

Health: 1750 (+4% per level)
Health Regen: 4.00 (+4% per level)
Attack Speed: 1.00
Damage: 110 (+4% per level)

Combat Trait

1
Vampirism
You heal for 40% of all damage dealt, but Abilities cost Health instead of Mana to use.

Primary Abilities

1
Carrion Plague
Mark a non-Structure Enemy, dealing 75 (+4% per level) damage over 2 seconds. After 2 seconds, a swarm will rush in a wide line from you to the enemy, applying the initial DOT of Carrion Plague to Enemy units in the path, and dealing 175 (+4% per level) damage to the target.

Health: 60
Cooldown: 5 seconds
2
Sleep
Put a nearby enemy to sleep for 4 seconds. Any damage after 0.5 seconds will awaken them.

Health: 40
Cooldown: 12 seconds
3
Necrotic Touch
Apply Necrotic to a nearby Enemy Hero for 5 seconds, causing them to be Damaged instead of Healed by all sources at 50% effectiveness. This damage will count towards Vampirism.

Health: 70
Cooldown: 10 seconds

Heroic Abilities

1
Inferno
Summon an Infernal down at a point, dealing 150 (+4% per level) damage upon impact, doubled against structures. This Infernal is then controllable, and deals a passive 20 (+4% per level) damage per second to nearby Enemies, and attacks every 1.5 seconds, dealing 70 (+4% per level) damage, and stunning Enemies for 0.25 seconds. Infernal lasts for 15 seconds.

Health: 85
Cooldown: 100 seconds
2
Finger of Death
Mark an Enemy Hero. After 1 second, they will explode, taking 250 (+4% per level) damage, and causing all nearby non-structure Enemies to receive Carrion Plague.

Health: 100
Cooldown: 80 seconds

Special Mount

1
Hover
Tichondrius flies on the wings of a Dreadlord as his mount.

Talents (TBD)

Level 1


Level 4


Level 7


Level 10


Level 13


Level 16


Level 20

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