Tidus by Kimahri

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Tidus

By: Kimahri
Last Updated: Jun 27, 2018
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Tidus

Dream Guardian

Tidus is upbeat and carefree and at first appears childish. He turns more serious when things get hectic, and despite his carefree ways, conceals a troubled past. Tidus is sensitive and even when giving an emotional response to most of his arguments, tends to give a good rationale. Having been picked on throughout his childhood by his blitzball-playing father motivated Tidus to become a blitzball player himself.

HEALTH 1,900 (+4.0%)

HEALTH REGEN 3.96(+4.0%)

MANA 500 (+10)

MANA REGEN 3.00 (+0.098)

ATTACK SPEED 1.25

DAMAGE 115 (+4.0%)

ATTACK RANGE Melee

Combat Trait

1
Haste
Target ally or yourself to increase movement and attack speed by 20% for 3 seconds. Cooldown 15 seconds

Primary Abilities

1
Spiral Cut
Select enemy hero within close area and deal small instances of 35(+4.0%) damage for 1,75 seconds and stun that enemy hero for length of active duration of ability (stun effect will be disrupted if ability get disrupted) and at the end deal larger amout of 165(+4.0%) damage dealing total 340 damage while the enemy target will be pushed. Enemy is pushed is straight line starting from Tidus position in direction in which Tidus face selected Enemy Hero. Cooldown 9 seconds. 60 Mana
2
Slice & Dice
Tidus became uncontrolable and he will start run around selected enemy until he hit his target 3 times dealing 135. While Slice & Dice is active his movement speed is increased by 30%. Cooldown 12 seconds. 65 Mana
3
Energy Rain
After a delay 0,5 seconds dealay deal 123(+4.0%) damage in area in front of him. Cooldown 6 seconds. 50 Mana

Heroic Abilities

1
Blitz Star
Select one enemy hero and perform series of 8 quick basic attacks within 2 seconds during which Tidus is untopable and target is stuned. Cooldown 70 seconds. 75 Mana
2
Jecht shot
Kick blitzball ball 3 times in row to random enemy heroes dealing damage 240(+4.0) per ball and stunning them for 0,25 second. Cooldown 60 seconds. 80 Mana

Level 1 Talents

(Active) Cheer - You and your nearby allies get 15 physical armor and increase basic attack damage by 15% for 5 seconds. Cooldown 30 seconds.

(Active) Provoke - Mark one enemy hero for 5 seconds. Provoked hero can only target Tidus with basic attack. Enemy hero affected with provoke have increased movement speed if enemy hero run towards Tidus or decreased movement speed by 20% if enemy hero run away from Tidus. Cooldown 45 seconds. (this ability affect only targeting, hero affected by provoke does not lose control over actions, only when he orders attack minion or other hero the target is redirected to enemy Tidus)

(Active) Delay Attack - Activate and your next basic attack against enemy hero will give additional 2 seconds to enemy abilities cooldown. Cooldown 45 seconds.

Level 4 Talents

(Q) Perfect Spiral - Quest: Perform Spiral Cut successfully 10 times. Every succesful perform increase damage for small instances of damage by 3. Max 30 damage. Reward: You don't need target anymore to start spiral cut. Tidus can perform Spiral cut by giving him direction where it should be performed. The effect of this ability is applied on first enemy Tidus hits. Extra 90 bonus damage to finishing instance of damage.

(Q) Enless Spiral - Increase durationd by one second of spiral cut wich also increase number of instances of dmage and distance during which Tidus will travel.

(D) Slow - You can also target enemy hero to decrease their movement and attack speed by 20% for 3 seconds.

(Passive) Focused Attack - Every 10 seconds, your next Basic Attack against a Hero deals 60% additional damage. Basic Attacks reduce this cooldown by 1 second.

Level 7 Talents

(W) Slice - Instances deal aditional 90(+4.0%) damage.

(W) Dice - Increase number of instances of damage to 6.

(E) Energy Blast - Increase area of energy rain.

(Passive) Follow Through - After using an Ability, your next Basic Attack within 6 seconds deals 40% additional

Level 13 Talents

(Q) Deep Cut - Last instance of damage deals bonus damage to Heroes equal to 4% of their maximum Health.

(W) Blitzball Player Stamina - Quest: Every 12th instance of damage decrease permanently cooldown by 1 second to max 6 seconds. Reward: After dealing 72 instances of damage from slice & dice, 50% damage from instance of slice& dice will return as shield which will last 3 seconds. Shiels stacks and duration reset by new instance of damage.

(E) Pure Energy - Deal additional 100% to minions if there are no enemy hero get hit by energy rain or deal additional 100% to enemy heroes if minions are not damaged by energy rain.

(D) Hastega - Give Haste to the 2 nierest alied heroes within range.

Level 16 Talents

(Passive) Executioner - Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.

(Passive) Ribbon - Tidus will be immune to any silence, stun, root, blind and sleep. Cooldowne 20 seconds.

(Passive) Overkill - last instance of damage needed to kill enemy hero will return to Tidus as 200% heal. Overkill is aplied only when Tidus get Takedown on that hero.

Level 20 Talents

(R) Blitz Ace - After finishing slash combo Tidus jumps to air and kick blitzball ball to selected enemy dealing additional 345(+4.0%) AOE damage. If target die before Tidus shoot blitzball ball on enemy hero then cooldown is reduced to 30 seconds.

(R) Jecht Shot II - Increase number of times Tidus shoot blitzbal balls to 6 and also target which were hit get 25% movement slow for 2,75 seconds after stun.

(Passive) Equip Caladbolg - Basic damage is increased depending how much remaining HP Tidus have by 1% to 30%. More HP he have then more damage he will do. Also every basic attack decrease cooldowns on heroic ability by 2 seconds. If enemy is in Tidus range(range like ranged heroes have) and Tidus is attacked by that enemy there will be 15% chance that Tidus counterattack him by throving a blitzball ball at him.

(Active) Quick Hit - Toogable. Activate to increase attack speed by 30%. Each attack costs 40 Mana.

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Leidiriv (14) | June 18, 2017 11:42pm
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