Tirion Fordring (2.3) by Therson

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Tirion Fordring (2.3)

By: Therson
Last Updated: Jul 30, 2023
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Tirion Fordring (2.3)

Supreme Commander of the Argent Crusade

Highlord Tirion Fordring was the Supreme Commander of the Argent Crusade and the bearer of the Ashbringer. Fordring was one of the first five paladins of the Knights of the Silver Hand selected by Archbishop Alonsus Faol along with Uther the Lightbringer, Turalyon, Saidan Dathrohan, and Gavinrad the Dire. One of the Alliance heroes of the Second War, he became Lord of Mardenholde Keep in Hearthglen and held the position for several peaceful years until being stripped of his title and exiled for defending an orc, Eitrigg, with whom he remained good friends.

Following the death of his son Taelan, Tirion committed himself to refounding the order of the Silver Hand. The result was the Argent Crusade, an organization consisting of the old Knights of the Silver Hand and the Argent Dawn. Tirion led his new Crusade into battle against the Scourge during the invasion of Northrend and, aided by Highlord Darion Mograine and his Knights of the Ebon Blade, directed the successful assault against Icecrown Citadel which resulted in the death of the Lich King. After the victory in Northrend, Fordring had returned to Hearthglen and directed the Crusade as it worked to revitalize the Plaguelands.

Now Tirion's duties as Supreme Commander of the Argent Crusade have led him to the Nexus. Foes from time's past as well as new foes who harm the good of the Nexus stand before up, but all shall fall before the might of the Ashbringer!

Stats

Health: 2550 (+5%/level)
Health Regen: 12.5% (+1.5%/level)

Mana: 500
Mana Regen: 3 (+0.0975/level)


Attack: 130 (+4%/level)
Attack Speed: 1.0
Attack Range: 1.5


Difficulty: Medium

Pros:

-High Health
-High Basic Attack
-Good Synergy with abilities

Cons:

-Self-Heal dependent on lanes
-Low mobility
-Less effective when alone

Role in Team:

Tirion is the Ashbringer, one of the most sturdy Paladins in all of Azeroth. Much of his duty he carried out in Azeroth will once again be carried out in the Nexus. As a Tank, Tirion's entire goal is to stand as a beacon of Light for his fellow Allies. With his unique abilities and intertwining talent tree, he can fix the battle filling the fantasy of all three Paladin specializations.

Focusing on the Ashbringer itself, Tirion can be the Light's retribution on the battlefield. In the lane, Tirion will fight alongside his allies, and will mourn their loss and that of his enemy. This will fill him with strength, healing him, and encouraging him to keep fighting. Building into The Ashbringer can make Tirion a strong basic attacker on the battlefield.

If your team needs a bit of support, Tirion can assist in this regard as well. Talenting into Consecration at Level 1 will help assist your allies healing while fighting for objectives. This can tie in with the debuff that comes from Judgement, allowing you to proxy heal those fighting alongside Tirion. Building into Consecration will only dampen the enemy efforts against your team the later the game gets.

Tirion can also stand strong as a powerful tank against oncoming opponents. Tirion can talent into getting many slows and stuns that will make him quite annoying to go up against. Use these powerful skills against those who stand before Tirion and set up many kills for your team.

Best Paired With:
-Varian
-Zarya
-Valla

Countered By:
-Li-Li
-Tychus
-Cassia

Color Scheme:
1: Tirion Fordring
2: Scarlet Tirion Fordring
3: Ebon Tirion Fordring
4: Lordaeorn Tirion Fordring

Combat Trait

1
The Ashbringer
Passive: For each minion and mercenary, both allied and enemy, to die near Tirion, he regains 0.15% of his health.

Active: Increase Tirion's next basic attack damage by 150%. This will reset Tirion's basic attack.
Cooldown: 12 seconds.

Primary Abilities

1
Judgement
Tirion tosses a holy hammer at a target, and it bounces between three other targets, prioritizing heroes, for 130 (+4%/level) damage. It applies Judgement to each target, causing any allied Hero basic attacks hitting the target with Judgement to heal for 3% of their health. The Judgement debuff lasts for 5 seconds.

Mana Cost: 40
Cooldown: 8 seconds
2
Highlord's Vengence
Tirion strikes at the enemy target with holy fury, dealing a 200 (+4%/level) damage and slowing them by 20% for 3 seconds. If the target is hit by the activated Ashbringer ability, the slow is refreshed.

Mana Cost: 50
Cooldown: 10 seconds
3
Divine Steed
Tirion summons his divine steed to ride whilst in combat, causing him to mount for 3 seconds. During this time, he can not be dismounted in combat.

Mana Cost: 60
Cooldown: 20 seconds

Heroic Abilities

1
Light of the Martyr
Tirion heroically sacrifices 50% of his current health to restore it to an ally hero. Tirion gets 25% increased healing for 5 seconds after this.

Mana Cost: 90

Cooldown: 120 seconds
2
Wake of Ashes
Tirion swings his blade in a wide arc in front of him, dealing a 450 (+4%/level) damage, burning enemies for 100 (+7%/level) damage a second for 3 seconds, and stunning them for 1 seconds. Basic attacks as a result of The Ashbringer's active ability reduce the current cooldown of this by 5 seconds.

Mana Cost: 150
Cooldown: 120

Talents

Level 1:
Light's Blessing- Activate to heal 15% of Tirion's max health to a target Allied Hero. Tirion cannot be targeted by this. Has a 45 second cooldown.
Consecration- Activate to consecrate the ground, increasing incoming allied healing to allied heroes standing in it by 5%. Consecration lasts for 10 seconds. Has a 20 second cooldown.
Light-Touched- Enemy heroes hit by The Ashbringer activated ability heals Tirion 30% for the damage done.

Level 4:
Judge, Jury, Executioner- Judgement no longer heals allied heroes, yet instead applies Vulnerability for 2 seconds to each enemy hero struck by Judgement.
Judging Contemplation- Judgement now applies a 15% movement slow to enemy heroes hit by it.
Mass Judgement- Judgement now strikes an additional two more targets.
Stunned in the Light- Minions and Mercenaries hit by Judgement are stunned for 4 seconds.

Level 7:
Argent Cavalier- Divine Steed makes Tirion Unstoppable and pushes enemy minions, heroes, and mercenaries aside and deals 65 (+5%/level) damage to those hit.
Calvary Commander- Divine Steed gains a second charge and gains a cool down reduction of 3 seconds for every hero Judgement bounces between.
Laying the Groundwork- Divine Steed puts down Consecration upon where it activated and where it ended. [This can only be taken if the Consecration talent was taken.]
Leading the Charge- Divine Steed makes Tirion's next basic attack hit as if The Ashbringer was active. This does not affect The Ashbringer's cooldown.

Level 10:
Already mentioned above!

Level 13:
Argent Champion- The Ashbringer active ability now deals an extra 100% basic attack damage, for a total of 250%. Increase the cooldown of The Ashbringer active ability by 8 seconds.
Shattered Bindings- If two or more basic abilities are on cooldown, crowd control affects on Tirion are reduced by half the original time.
Champion of the Light- Tirion gains 3% Health Regen for every Allied minion or non-boss mercenary near Tirion within a range of five units.

Level 16:
Light-Blessed Weapons- Judgement gains two more charges, but the cooldown is doubled for a total of 16 seconds.
Execution Sentence- Highlord's Vengence deals 25% more damage, increases the slow by an additional 20%, and reduces the cooldown on The Ashbringer by 6 seconds upon contact with an enemy Hero.
From Ashes- The Ashbringer active ability now splashes, killing minions instantly hit by the basic attack and the splash.

Level 20:
Martyr's Freedom- Light of the Martyr now only sacrifices 25% of Tirion's current health to heal 250% of the sacrificed health to an allied hero.
Light's Fury- Wake of Ashes heals Tirion for the damage it initially does. Enemies set on fire by Wake of Ashes will spread the burning damage to enemy minions, mercenaries, and Heroes. It cannot be re-spread back to the original target.
Retribution- In addition to still being able to be activated, The Ashbringer's active ability now has a 15% chance to automatically activate by basic attacks with no effect to its cool down.
Final Blessing- Consecration now has 25% wider area of effect and roots all enemy minions, mercenaries, and heroes for 2 seconds. [This can only be taken if Consecration was taken]

Potential Talent Builds
Full Tank Build: Light-Touched, Judging Contemplation, Argent Cavalier/Leading the Charge, Wake of Ashes, Shattered Bonds, Execution Sentence, Light's Fury
Consecration Build: Consecration, Group Judgement, Laying the Groundwork, Light of the Martyr/Wake of Ashes, Shattered Bonds, Light-Blessed Weapons, Final Blessing
Ashbringer Build: Light-Touched, (Judge, Jury, Executioner), Argent Cavalier/Leading the Charge, Wake of Ashes, Argent Champion, From Ashes, Retribution

In-Game Quotes

Store Greeting - Pre-Purchase: "Greetings, Champion!"
Purchase: "Let just jump into the fray!"
Store Greeting: "Well met, Champion."
Ready: "We shall triumph!"
Intro - Greeting Uther: "The Lightbringer...how I am ready to fight by your side."
Intro - Greeting Arthas: "I can never forgive you, Arthas...never."
Intro - Greeting Garrosh: "Still a little eager, are you?"
Intro - Greeting Kel'thuzad: "Hmph...the end of the Scourge draws near."
Intro - Greeting Murky: "What's this? A Murloc? It seems each of us has a role to play."
Intro - Greeting Whitemane: "You must abandon the Crusade, Sally! Our only hope is to stand together."
Intro - Greeting Johanna: "The Light is strong with you, Crusader!"
Intro - Greeting Varian: "It seems this is a bit different than at the Argent Tournament, huh?"
Intro - Greeting Orphea: "From what I gather, you have seen much. But never forget that courage is our greatest weapon."
Intro - Greeting Tyrael: "Let us fight for justice together!"
Intro - Greeting Positive: "Are you prepared?"
Intro - Greeting Negative: "I suppose we can fight towards a common goal..."
Intro - Response Positive: "Put your faith in the Light, and all is possible."
Intro - Response Negative: "Not even you can slow me down."
What 1: "Yes?"
What 2: "Mm?"
Humorous 1: "With this blade, I am a paragon of the Light. No evil shall ever corrupt this blade...again...I mean, third time's the charm right?"
Humorous 2: "Blessed be thy Light, so I may smite thine enemies, and not be completely incinerated by a very large demon..."
Humorous 3: "First Alexandros, then Renault, then Darion, and now me...I'm beginning to believe this weapon kills its owner more than the Doomhammer."
Humorous 4: "To be able to fight alongside such Paladins in the Nexus really fills my heart with joy. Though I can't quite tell if Anduin is a Paladin or a Priest...are Priests even allowed to wield swords?"
Move 1: "On the way."
Move 2: "Alright."
Move 3: "Let's go."
Hearthstone: "Let's rally back at camp."
Getting Healed: "Light bless you, friend."
Attack 1: "End them!"
Attack 2: "Fight on!"
Attack 3: "Hiyaah!"
Killing a Hero 1: "I am the Ashbringer."
Killing a Hero 2: "Crumble away!"
Killing Gul'dan: "Your evil ends here, Legion dog!"
Killing Arthas: "We will never surrender, Arthas!"
Killing Orphea: "Your skills are impressive, but your manners need work!"
Killing Mal'Ganis: "Be banished, Dreadlord!"
Killing Leoric: "No Lich King nor Skeleton King can stop me!"
Killing Yrel: "Such a fantastic duel, Yrel!"
Killing Undead Hero: "Fall to Ash!"
Killing Demon Hero: "Back to the Twisting Nether with you!"
Death: "There...isn't much time..."
Revived: "The Light wills me to fight again."
Ping - Kill Hero: "Slay this hero!"
Ping - Capture Mercenaries: "Recruit these mercenaries!"
Ping - Help Ally: "Assist our champion!"
Ping - Help Me: "I require aide, heroes!"
Ping - Destroy Fort: "Knock down this fort!"
Ping - Defend Fort: "Protect this fort!"

Skin Concepts

Mograine Tirion: The Ashbringer has been in many hands before it was picked up by Tirion Fordring. One such person is the original Ashbringer himself, Alexandros Mograine. Tirion will now look like the first wielder of the Ashbringer, bringing with him the vibrant colors of the Scarlet Crusade. Uniquely to this skin, the other colors of it will change him into the other two Mograines who wielded the Ashbringer before Tirion.

Color Schemes:

1. Mograine Tirion
2. Darion Mograine Tirion
3. Renault Mograine Tirion

Death Knight Tirion: The Knights of the Silverhand were unable to defend Tirion's tomb from the Ebon Blade, who absconded with his corpse. Now risen by the Lich King, Tirion will once again tirelessly defend Azeroth...no matter the cost. This is more of a "Twisted Fates" skin, similar in concept to Betrayer Malfurion and Warden Tyrande. A risen Tirion Fordring would keep all the aspects of the Death Knights from WoW, the bright blue eyes, sullen look on their faces, but be equipped in new Ebon Blade stylized armor. Of course, no undead user of Ashbringer would be complete without Corrupted Ashbringer itself.

Color Schemes:

1. Death Knight Tirion
2. Ebon Blade Death Knight Tirion
3. Scourge Champion Death Knight Tirion

Fel-Scarred Tirion: Tirion wasn't defeated on the Broken Shore. Instead he was captured and twisted under Gul'dan's dark powers, corrupting the Ashbringer (yet again) into a tool for the Burning Legion. Another Altered Fates idea, a Fel-Scarred Tirion would looked absolutely tainted by Fel, having survived the intial attack by Krosus. Fel-laced veins would light up his face and arms with the bright green color. His armor, and more importantly the Ashbringer, would also twisted with corruption, sporting a more Burning Legion-themed look to them.

Color Schemes:

1. Fel-Scarred Tirion
2. Legion Fel-Scarred Tirion
3. Felskorn Fel-Scarred Tirion

Updates

v0.10: Created concept, put in basis of abilities, talents, and stats. All are likely to be subject to change. Added quotes and PH Concept Ideas.
v1.0: Changed Tirion's role due to the 2019 Gameplay Changes, added in character history, adjusted stats to be in line with current Heroes, added proper damage numbers for abilities and talents, added in new quotes, colored up majority of stats, talents, and abilities so their easier to read
v1.1: Level-Scaling greatly adjusted after proper math calculations were done, changes across the board for that. As a result, the damage for Judgement, Leading the Charge (Level 7 Talent), and the Wake of Ashes burn damage got buffed, and the damage for Highlord's Vengence and Wake of Ashes got nerfed. Added Potential Talent Builds under Talents. Changed the name of Holy Light (Level 1 Talent) to Light's Blessing (Level 1 Talent) and adjusted functionality. Increased Judging Contemplation (Level 4 Talent) slow up to 15%. Increased The Ashbringer's active ability cooldown up to 12 seconds. Nerfed The Ashbringer self heal down to 1%. Added a new 'Fel-Scarred' skin concept, to reference Tirion during World of Warcraft: Legion. Added a Role in Team section.
v1.2: Nerfed The Ashbringer lane healing from 1% per minion/mercenary to 0.25%. Decreased the healing on Martyr's Freedom (Level 20) from 300% to 250%.
v2.0: Fixed broken picture links and adjusted Tirion's best and worst capability with other heroes in description. Activating The Ashbringer active ability will now reset his basic attack. Flushed out the skin concepts. Changed the name of Group Judgement to Mass Judgement. Adjusted quotes for fluidity. Note: I'm not calling this 2.0 because I did a big overhaul, I did a bunch of minor things that I thought would improve the concept and I feel like Tirion is pretty good on his own now. If there are suggestions you have for him, please let me know!
v2.1: Health buffed from 1850 to 2550. Attack scaling buffed from 2% to 4%. Judgement damage nerfed from 135 to 130 and scaling nerfed from 5% to 4%.
v2.2: Divine Steed duration increased from 2 to 3 seconds. Wake of Ashes stun decreased from 3 seconds to 2 seconds. Removed Argent Bulwark (Level 13 talent). Added a cooldown increase of 8 seconds to Argent Champion (Level 13 talent). Removed Unholybane (Level 16 talent). Adjusted potential talent build accordingly.
v2.3: The Ashbringer lane healing nerfed from 0.25% to 0.15%, Divine Steed clarified and cooldown was nerfed from 15s to 20s, Wake of Ashes stun duration reduced from 2s to 1s, Leading the Charge (Level 7 Talent) reworked entirely, Shattered Bonds (Level 13 Talent) renamed to Shattered Bindings, Execution Sentence (Level 16 Talent) cooldown reduction buffed from 2s to 6s, Light's Fury (Level 20 Talent) clarified

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2
[-]
Solander | March 12, 2020 6:05am
Beautifully done
2
[-]
FidgetingFly (2) | March 12, 2020 8:40am
I second this, it's much better than mine.
Although I must say, Humorous Line #2 should be, "Blessed be thy light, so I may smite thine enemies..."
1
[-]
Therson (4) | May 19, 2020 7:38am
Thank you so much! I totally made the correction to the line.
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