lvl 1
1. QW-
Quest1: Each enemy hero hit, increase Throw Gold (Q) damage by
1, up to
20
Reward1: Hitting 20 enemy heroes increase its damage by an additional
20
Quest2: For each globe collected, increase Eat Gold (W) healing by
2, up to
40.
Reward2: After collect 20 globes, increase its healing by an additional
20
Quest3: Complete both quests.
Reward3: Increase Throw (Q) damage by an additional
20 and Eat Gold (W) healing by an additional
30
2. D- Movement speed is increased by an additional 5% when below
50% health
3. - Regeneration Globes restore 30% more health and mana than normal and grant
15 physical armor for 10s
lvl 4
1. Q- Enemies hit by Throw Gold (Q) 3 times in a row are stunned for 1s
2. W- Using Eat Gold (W) 3 times in a row heals the Treasure Goblin by an additional
288 (+4%) over 6s and grant an additional
10 armor for the duration
3. QW- Using Throw Gold (Q) right after Eat Gold (W) deals
30% more damage
Using Eat Gold (W) right after Throw Gold (Q) improve the next basic attack to deal
20% more damage and heal you by
20% of that damage done
lvl 7
1. D- Increase Sprint (D) duration by 2s.
2. D- Sprint (D) cooldown recharge 100% faster while below
60% health and 300% faster while below
10% health
3. E- After teleportation, deals
35 (+4%) damage to nearby enemies. For each enemy hero hit, decrease CD of Escape Portal by
3s
lvl 13
1. D- While Sprint (D) is activated, increase all damage done by
50%
2. QW- Throw Gold (Q) or Eat Gold (W) have 1 additional charge. 7 charges total. And reduce their CD by
0,25s. (from
3s to
2,75s)
3. E- While casting and for 6s after teleportation, nearby allies receive
40 armor
lvl 16
1. QW- Every 4th basic attack against heroes grants you 1 charge of Throw Gold (Q)/ Eat Gold (W)
2. AA- Your basic attacks now throw chests to enemies. They are ranged (5.5), deal
140 (+4%) damage and have 0,65 attack speed. Each Basic Attack on heroes decrease CD of the chosen ult by
2s
3. E- Escape Portal (E) grants a shield that absorb
300 (+4%) for 6s after teleportation. If the shield is broken, nearby enemies receive
300 (+4%) damage
lvl 20
1. R1- Reduce its CD by
10s (from
40s to
30s) and increase duration to 9 seconds. Damage is increased to
468 (+4%) over 9s, so damage per second is not changed. Enemies can now take your chest, but they receive
210 (+4%) damage and deal 50% less damage for 5s. Also increase number of chests released over Falling Chests (R1) by 1.
2. R2- Reduce Precious Treasure (R2) damage to
90 (+4%), cooldown to
15s and mana cost to
20. Stun duration increase to 2,25. After teleportating with this ult, increase all healing received by
100% for 3s
3. DE- Reduce Escape Portal CD to
12s and Sprint to
18s
4. QW- Throw Gold (Q) and Eat Gold (W) no longer have shared charges cooldown. But reduce number of charges by 3 (from 6 to 3) and reduce their cooldown by
0,25s.
If you pick talent 2 from tier 13 together with this one, number of charges per ability is 4 and cooldown of each is
2,5s, but they are not shared.
If you pick talent 1 from tier 16 together with this one, every 4th basic attack grants a charge to both abilities.
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