A Close to Medium range Assassin based around DoTs and steady damage, but whose trait can turn that into burst damage. A hero based around making choices of risk to get higher rewards.
Combat Trait
1
Soul Harvest
Cooldown: 20 Seconds. Cost: 35 Mana.
Deals Small damage in a small area around Tukam, also consuming all DoTs on enemies, immediately dealing the remaining damage.
Primary Abilities
1
Haunt
Cooldown: 10 Seconds. Cost: 50 Mana. Holds 2 charges. 2 Second Cooldown between charges.
Tukam throws a spirit at a target small area, enemies caught in it take immediate Small damage plus Moderate damage over 7 seconds. damage does not stack from multiple haunt on a single target. Medium range.
2
Piranhas
Cooldown: 12 Seconds. Cost: 65 Mana.
After a small delay erupts, forming a Moderate size pool of piranhas that deal High damage over 6 seconds.
3
Horrify
Cooldown: 12 Seconds. Cost: 60 Mana.
Roots enemies around Tukam in a Small area in place for 1.5 Seconds.
Heroic Abilities
1
Swarm of the Teganze
Cooldown: 90 seconds. Cost: 90 Mana.
Tukam throws a Moderate size swarm of locusts in a line. High Range. Enemy heroes touched by the swarm becomes afflicted with a plague of locusts, dealing themselves High damage over 10 seconds and dealing any nearby allies Moderate damage every second. When the plague of locusts is harvested, it explodes, dealing the remaining damage to nearby enemies immediately.
2
Spirit walk
Cooldown: 45 Seconds. Cost: None.
Tukam Slips into the spirit realm for 3 seconds, preventing all damage done to him and becoming unstoppable. At the end of Spirit Walk, Tukam is dealt all damage that was prevented.
Base Stats
HP: 710 (+115/level)
HP Regen: 1.5 (+0.23/level)
Mana: 500 (+ 10/level)
Mana Regen: 2 (+ 0.1/level)
Attack Damage: 45 (+ 9/level)
Attack Speed: 1.11
Slightly lower attack range than Valla.
Level 1 Talents
- Harvest Life:
Tukam recovers Very Small amount of live for every target of Soul Harvest. Triple effect from heroes.
- Soul Speed:
Reduce Harvest Soul Cooldown by 2 seconds for every enemy hero hit.
- Draining Spirit:
Whenever Tukam damages a target afflicted by Haunt, he recovers 4 mana. Haunt damage does not trigger this effect.
- Rechel's Larceny:
Horrify gives Tukam 40% movement speed decaying over 3 seconds if it hits an enemy hero.
Level 4 Talents
- Plague (Exclusive Envenom).
Envenom's the target, immediately spreading to any enemy heroes near the target.
- Bogadille:
When Piranhas erupt, a giant crocodile snaps in the center of the pool, dealing Moderate damage to enemy heroes caught by it and stunning them for 1 second.
- Spirit Scream:
Increase Haunt's initial damage by 100% on targets afflicted by Haunt.
- Languish
If Soul Harvest consumes a DoT effect, it slows the target for 30% for 4 seconds.
Level 7 talents
- Follow Through
- Soul to Waste
Tukam gains 1 stack of soul harvest for any non-heroic target hit by soul harvest and 2 stacks for each enemy hero hit by Soul Harvest. Each soul harvest stack gives Tukam 2% Spell Power. Maximum 10 stacks, totalling 20% spell power. Lasts 15 seconds. Refreshing adds to the number of stacks.
- Lingering Spirit
Haunt leaves a lingering spirit in a Smallarea at the thrown location, afflicting any enemies that enters the area. lasts 4 seconds. Does not affect enemies afflicted by Haunt.
- Grave injustice
Tukam recovers 2% of his health, 1% of his mana and reduces Soul Harvest's cooldown by 1 second whenever an enemy dies near him.
Level 13 talents
- Unformed Land Blessing
After Tukam uses Soul Harvest, he gains Spell Shield and 2 block charges for 3 seconds.
- Tikladian Visage
Increases Horrify's range by 20% and its duration by 1 second.
- Zombie Piranhas
When Piranhas erupt, zombie piranhas jump out of the pool and latch onto nearby enemy heroes, dealing Small damage over 4 seconds.
- Sprint
- Ice Block
Level 16 Talents
- Creeping Death
Whenever Tukam damages an enemy with an auto-attack, extend the duration of all DoT effects on the target by 1 second.
- Vengeful Spirit
Soul Harvest makes enemies vulnerable, taking 20% extra damage for 4 seconds. This effects takes place before consuming any DoT effects.
- Piranhado
Increase Piranhas' size by 20% and enemies near the edge of the pool gets sucked to the center when the Piranhas erupt. Increase Piranhas' cooldown by 3 seconds.
- Leech the Soul (Exclusive Blood for Blood)
Drain 18% of the target's total health over 3 seconds. 60 seconds cooldown.
Level 20 talents
- Pestilence.
Increases the duration of Swarm of Teganze by 30%, and Afflixted enemy heroes spread the swarm to nearby enemy heroes.
- Severance.
Spirit walk deals Heavy damage nearby enemy heroes. Spirit Walk's duration is extended by 0.5 seconds for every enemy hero damaged in this way.
- Soul Banquet.
Harvest Soul deals the remaining DoT on targets but no longer consumes it.
- Pierce the Veil. (Toggle. 50 seconds cooldown once toggled off)
Tukam gains 20% Spell Power. Spells cost 10% extra mana. Everytime Tukam uses an ability, increase mana costs by 5% up to a maximum of 60% increased mana costs.
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