A fully random character who revolves around a randomized 10-ability cycle. Uses non-regenerating energy, meaning that each ability cycle must be used wisely.
Combat Trait
1
D - Shift of the Ancients
Cooldown: 10 seconds
Fully recovers energy, and selects 3 new basic abilities. Gains +20% movement speed for 2 seconds after casting this ability.
2
1 - Ghost Form
Cooldown: 5 seconds
Every 200 damage that Tumugan takes grants a stack of Spiritual Journey. Activate 1 to spend all stacks of Spiritual Journey to become stealthed and invulnerable for 0.2 seconds per stack spent.
Stacks last indefinitely, but are lost upon Hearthing, and you lose 10 stacks for every 400 health healed.
Primary Abilities
1
Ability 1 - Backflip
Cost: 5 energy
Cooldown: 2 seconds
Backflips off of an enemy, moving back 5 units and knocking the target back 3 spaces (1 space if it's an enemy champion).
2
Ability 2 - Water Dart
Cost: 7 energy
Cooldown: 6 seconds
Dashes 5 units in the target direction, slowing all enemies in the way by 60% decaying over 2 seconds.
Deals 60 (+2.5 per level) damage to the 4 closest enemies, prioritizing enemy Heroes.
4
Ability 4 - Roundhouse
Cost: 5 Energy
Cooldown: 2 seconds
Channels for 0.3 seconds, then releases a powerful roundhouse kick which deals 50 (+5 per level) damage to all enemies within the targeted 3x1 unit hitbox and knocks them back 1 unit.
5
Ability 5 - Sixth Sense
Cost: 7 energy
Cooldown: 10 seconds
Gain 80 Armor for 1.5 seconds, reducing all damage taken by 80%. Attack speed reduced by 35% for the duration.
6
Ability 6 - Flames of Ivgorod
Cost: 7 energy
Cooldown: 4 seconds
After channeling for 1 second, releases flames in a cone in the target direction, dealing 90 (+3 per level) damage over 1.5 seconds to all enemies hit. Cannot move while channeling.
After channeling for 1 second, releases a gust of wind which pushes back all enemies within 2 units of Tumugan. Gains 20% movement speed while channeling.
8
Ability 8 - Snakefang Blades
Cost: 7 energy
Cooldown: 2 seconds
Throws out 2 snakeblades after a 0.2 second delay, which deal 70 (+3.5 per level) damage to the first enemy they hit. If both blades hit the same enemy, the enemy is also slowed by 50% decaying over 0.5 seconds, and takes an additional 30 (+1.5 per level) damage over 3 seconds.
9
Ability 9 - Lightspeed Fists
Cost: 5 Energy
Cooldown: 3 seconds
Empowers your next 2 basic attacks, causing them to deal 10% bonus damage and gain 500% attack speed.
10
Ability 10 - Arcane Barrier
Cost: 7 Energy
Cooldown: 10 seconds
Creates a shield which surrounds 1/4th of Tumugan's hitbox for 2 seconds. All damage taken from that direction for the duration is reduced by 90%.
11
Ability 11 - Triple Tap
Cost: 10 Energy
Cooldown: 8 seconds
After channeling for 1 second, Tumugan dashes to a target enemy within 4 units, dealing 60 (+1.25 per level) damage and stunning them for 1 second. Cannot move while channeling.
12
Ability 12 - Soul Hook
Cost: 15 Energy
Cooldown: 20 seconds
Throws out a soul hook which latches on to the first enemy hero hit, pulling out a clone of them which lasts for 2 seconds. During this duration, the target enemy Hero is silenced, and takes 30 (+1.25 per level) every second. The clone has 100 health. If Tumugan destroys the clone before it disappears, he is teleported to the enemy hero and gains 20% bonus attack speed for 3 seconds.
13
Ability 13 - Mending Ritual
Cost: 15 Energy
Cooldown: 15 seconds
After channeling for 2 seconds, Heal for 30% of your missing health over 9 seconds. Cannot move while channeling.
14
Ability 14 - Shadow Familiar
Cost: 15 Energy
Cooldown: 15 seconds
Summons an identical clone of Tumugan to attack enemies. The clone has 40% of Tumugan's attack damage, lasts for 5 seconds, and deals 80 (+2.5 per level) damage to all enemies within 2 units if killed.
15
Ability 15 - Fan Slice
Cost: 7 Energy
Cooldown: 2 seconds
Dashes forwards 1 unit and cuts in an arc shape, dealing 70 (+4.5 per level) damage to all enemies within range.
For the next 10 seconds, your abilities do not cost energy, but are replaced every time you cast them. When the duration ends, you gain 3 new random abilities and you fully restore your energy.
Special Mount
1
Z - Cat's Grace
Instead of mounting, Tumugan can walk on walls. Activate Z to make Tumugan jump to a wall up to 3 units away. Reactivate to make Tumugan jump off the wall in the target direction. No cooldown. While on top of a wall, Tumugan is untargetable, and is stealthed, but can be revealed, and skillshots can knock him off and stun him for 0.5 seconds.
Level 1 Talents
1 - Swift Palms
After using a basic ability, your next 2 basic attacks gain 60% attack speed.
2 - Swift Movements
All channeling times are reduced by 50%.
3 - Swift Feet
After not taking damage for 3 seconds, gain 10% movement speed.
Level 4 Talents
1 - Spiritual Essence
If an enemy dies within 1 second of being damaged and/or affected by one of Tumugan's abilities, restore 3 energy.
Level 7 Talents
1 - Memory
After activating Shift of the Ancients, the last ability you cast is not changed.
2 - On the Move
You can now move normally while channeling, but channeling abilities remain in the same position.
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