Scroll down for abilities
Ultimaton is a Zerg Ultralisk that works as a heavy-duty bruiser. His damage output is surprisingly good and he can be a terrifying force to deal with, except he lacks a lot of sustain and doesn't have a ton of mobility making him killable. He's excellent at countering enemy armor, gaining plenty of damage and utility bonuses against enemies with any form of armor, making him great at countering counter-talents. His cc is not to be sneezed at either, having some good displacement and being a pretty scary presence. With a heavy focus on autoattacks and a resistance to cc, he works well as an AoE damage bruiser or a substitute for heroes like Diablo Sonya or Arthas, while having poor burst or dueling power.
Kaiser Blades gives you a sizeable amount of AoE damage with your basic attacks, while also providing a small amount of self-sustain. Your basic attack damage is very average, having the highest attack speed of the warriors (outside of Overwatch heroes) but having slightly less regular dps compared to other bruiser, however you also will be hitting in a decent AoE while can provide a nice amount of lifesteal.
Headbutt is your most reliable cc tool, working as a delayed stun and knockback in a rectangle in front of you. The delay is pretty long but the AoE is sizeable enough, and the damage/stun combo can be great for keeping enemies away. What makes it special is that it has a stronger stun against enemies with pretty much any armor at all, so if they have a block or spell shield you're going to pulverize them.
Brutal Assault is a charge that's a little unwieldy and essentially turns you into a mini Sunder with a pushback component. The damage isn't very high and doesn't really do much if you pin them like a Diablo Shadow Charge, but being able to single out an enemy you don't like and push away all the other enemies is great, so long as you don't isolate yourself in the middle of the enemy.
Frenzy is a versatile damage and utility skill with a considerable duration, but it also provides a good portion of your durability and a useful cleanse effect. Don't use it frivolously because you're much weaker without it.
Noxious strain is the damage-focused heroic, providing a passive green Burning Rage effect that steadily increases the damage allies deal to them, while also having an active component with some nice burst potential. The passive feeds into the active as well, because the explosion essentially deals 2% increased damage for every -1 spell armor on the target up to 50% increased damage, not to mention it can have a much lower cooldown if you're in the thick of the action which means if you don't outright die you can constantly cover the enemy in acid.
Torrasque strain is the tanking focused heroic, which pretty much speaks for itself. With focus the enemy can relatively easily burst the defenseless chrysalis down due to the massive 4s waiting period, but with a bit of protection you can be right up in the action right afterwards. It can also be activated for a full-heal if really necessary, but that puts the ability on a longer cooldown so should be used sparingly.
Statistics
HEALTH: 2144 +4% per level
REGEN: 4.29 +4% per level
DAMAGE: 60 +4% per level
ATTACK SPEED: 1.67 per second
RANGE: 2.5
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments