Tier 1 :
Passif : Increase max hp by 10 for each globe taken.
Trait : Max special bar is now equal to 150% of our max HP.
Input : Input can now damage ally minion. This can be toggled with an active.
Input : Double damage dealt but output can now heal enemy.
Tier 2 :
Input : You can now have 2 input (overlapping area does not stack) at the same time. If you have more than 2 input, the oldest is removed.
Input : Increase input area radius by 50%.
Input : Reduce input cooldown to 2s.
Move : Increase shield effect duration by 4s.
Tier 3 :
Output : You can now have 2 output (overlapping area does not stack) at the same time. If you have more than 2 output, the oldest is removed.
Output : Increase output area radius by 50%.
Output : Reduce output cooldown to 2s.
Move : Increase shield effect duration by 4s.
Tier 4 :
See above
Tier 5 :
Input : Reduce move speed speed by 30% of enemy unit in input area.
Output : Increase move speed by 30% of ally unit in input area.
Move : Move can be used again immediatly during 5s after first use.
Trait : Special bar is filled by twice the amount of heal wasted.
Tier 6 :
Active : You can now swap input and output. Work even if input and output max number are not equal, but using input or output ability will remove ALL area that you shouldn't have - Cooldown : 10s
Passif : Input and Output can now be used globaly.
Passif : Input and output radius is increase by 50% over 10s.
Move : During the same duration as shield effect, the move target is healed over 30s by 100% of damage he receive.
Tier 7 :
Life Steal : The effect is now applied to all ally hero.
Heal Loan : Increase the dot time by 10s and during the first 10s no damage is dealt (resulting in a 33% free heal).
Storm Shield : Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
Bolt of the Storm : Activate to teleport to a nearby location.
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