Ursoc by Telluric

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Ursoc

By: Telluric
Last Updated: Sep 10, 2020
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Ursoc

Nature's Guardian

Once a defender on Azeroth, now Ursoc seeks to protect his allies within the Nexus. Ursoc will do anything to stop his enemies from harming his allies.

Combat Trait

1
Rage of the Sleeper
Ursoc is immune to percentage based damaging effects. While below 50% health, Ursoc gains Rage of the Sleeper and heals for 25% of all damage done to enemy heroes.

Primary Abilities

1
Mangle
Mangle the target for a low amount of damage and applying a 20% slow for 3 seconds. Deals a significantly increased amount of damage if the target has a damage over time effect on them. 6 second cooldown.
2
Wild Charge
Charge an enemy, dealing low damage and rooting them in place for 1.25 seconds. 15 second cooldown.
3
Thrash
Thrash ferociously with your claws, dealing direct damage and applying a damage over time effect to all enemies around you. This effect can stack up to two times. 1 second cooldown.

Heroic Abilities

1
Berserk
Enrage yourself, removing the cooldown of Mangle and increasing your damage by 20%. Also causes mangle to hit up to 3 nearby enemies. Lasts for 8 seconds. 110 second cooldown.
2
Stampeding Roar
Inspire those around you with a mighty roar, increasing you and nearby friendly hero movement speed by 60% for 4 seconds. While Stampeding Roar is active, you and friendly heroes are immune to movement impairing effects. 90 second cooldown.

Special Mount

1
Travel Form
Activate to shapeshift into a cheetah, increasing movement speed by 20%. Leaving cheetah form causes you to enter your bear form and all abilities incur a 3 second cooldown. 10 second cooldown.

Your Chapter Title

Some talents could:
-Improve Wild Charge to automatically cast thrash upon arrival.
-Lower Mangle's base cooldown.
-Increase radius of Stampeding Roar and duration by 1 second.
-Cause Mangle to deal % base damage
-Rage of the Sleeper threshold reduced to 60% health.
-Increase Thrash stacks to 3.
-Cause Wild Charge to mangle the target upon arrival with a reduced cooldown.

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