Level 1:
[Q] Conflagration: Increases radius and damage of Cannonball splash by 25%.
[W] Redeeming Swing: Removes
Mana cost of Fiery Swing if it hits a hero.
[Passive] Swiftness of Death: Increases move speed bonus to 25%.
[Passive] Reap: (Quest) Gain 0.2 attack damage per minion killed and 0.5 attack damage per hero killed. Upon reaching 30 bonus attack damage, basic attacks deal 50% damage as splash to nearby targets.
Level 4:
[Q] Angelic Black Powder: Increases travel speed and lowers
mana cost of Cannonball by 20.
[W] Spiked Cannon: Increase damage of Fiery Swing to non-Heroic targets by 200%.
[W] Hindering Strike: Heroes damaged by Fiery Swing are
slowed by 30% for 1.5 second.
[Passive] Vital Shot: Every third consecutive Basic Attack against a target
heals Urzael for 150% of damage dealt.
Level 7:
[Q] Phantom Cannon: Cannonball ignites the ground, dealing 35 (+4% per level) damage per second, effect lasts for 3 seconds.
[W] Empowering Swing: Next Basic attack to Heroes damaged by Fiery Swing within 4 seconds is increased by 60%.
[E] Rocket Jump: Removes cast time and lowers
cooldown by 4 seconds.
Level 10:
Breath of Flame
Rain of Fire
Level 13:
[Passive] Death's Fury: Basic Attacks while Rage of Death is active deal an additional 2% of a Heroes maximum health.
[Q] Fully Loaded: Gain two charges of Cannonball, but increase
cooldown by 2 seconds.
[E] Heavy Landing: Increases impact area of Blazing Leap by 25%.
[E] Defensive Landing: Reduce the next Ability damage by 90% upon landing.
Level 16:
[Q] Reaper's Cannon: Cannonball deals an additional 50% damage if only one target is hit.
[W] Furious Blows: While Rage of Death is active, Fiery Swing has a 0.5 second
cooldown.
[E] Concussive Force: After 1 seconds, Blazing Leap damages the target area again, dealing 50% damage.
[Passive] Unending Rage: Rage of Death persists until Urzael is restored to 60% health.
Level 20:
[R] Flame Tongue: Increases width by 50% and duration by 1 second.
[R] The Roof is on Fire: Rain of Fire increases to 7 shots and travels 50% faster.
[Passive] Raging Frenzy: While Rage of Death is active, increase basic attack speed bonus to 30%.
[Passive] Resolve of Death: Become
resistant upon activation of Rage of Death reducing all incoming damage by 50% for 3 seconds.
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