Varian (Rework) by porpeta

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Varian (Rework)

By: porpeta
Last Updated: Oct 7, 2019
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Varian (Rework)

High King of the Alliance

STATUS

Role: Bruiser

HP: 2250
HP Regen: 4.0


Mana: 490 (+10 per level)
Mana Regen: 3


Attack Damage: 70
Attack Speed: 1.25
Attack Range: 1.5


Damage and HP Scale: 4% per level

Combat Trait

1
[D] Select the Stance
Active [D] to Select the Stance:

- Press [Q] to choose Battle Stance!

- Press [W] to choose Defensive Stance!

- Press [E] to choose Berserker Stance!

Or Press [D] again to cancel the selection.


Progressive Cooldowns:
Level 1~3: 20 Seconds
Level 4~6: 10 Seconds
Level 7~9: 7 Seconds
Level 10~12: 4 Seconds
Level 13~15: 3 Seconds
Level 16~19: 2 Seconds
Level 20~30: 1 Second
2
[BATTLE Stance]
[PASSIVE] Varian's Damage is increased by 50%.
[PASSIVE] Lion's Fang's Cooldown refreshes 50% faster.
3
[DEFENSIVE Stance]
[PASSIVE] Varian Gains 25 Armor.
[PASSIVE] Parry's Cooldown refreshes 50% faster.
4
[BERSERKER Stance]
[PASSIVE] Every Third Basic Attack deals 100% bonus damage.
[PASSIVE] Attack Speed is increased by 75% and Basic Attacks increase Varian's Movement Speed by 10% for 2 seconds.

Primary Abilities

1
[Q] Lion's Fang
Create a shockwave that travels in a straight line, dealing 150 damage and Slowing enemies by 35% for 1.5 seconds. Each enemy hit heals Varian for 35, increased to 140 against Heroes.


Cooldown: 12 seconds
Cost: 50 Mana
2
[W] Parry
Parry all incoming Basic Attacks for 1.25 seconds, reducing their damage by 100%.

Stores up to 2 charges.

Cooldown: 15 seconds
Cost: 25 Mana
3
[E] Charge
Charge to the target enemy, dealing 50 damage and slowing them by 75% for 1 second.

Cooldown: 12 seconds
Cost: 45 Mana

Heroic Abilities

1
[R] Colossus Smash
(Battle Stance Heroic) Smash a target enemy, dealing 160 damage and lowering their Armor by 20 for 3 seconds, causing them to take 20% increased damage.

* If cast while another Stance is active, it instantly swaps to [Battle Stance].

Cooldown: 25 seconds
Cost: 40 Mana
2
[R] Taunt
(Defensive Stance Heroic) Silence and force the target Hero to attack Varian for 2 seconds.

* If cast while another Stance is active, it instantly swaps to [Defensive Stance].

Cooldown: 25 seconds
Cost: 40 Mana
3
[R] Twin Blades of Fury
(Berserker Stance Heroic) Gains 100% Attack Speed and 10 Movement Speed for 5 seconds.

* If cast while another Stance is active, it instantly swaps to [Berserker Stance].


Cooldown: 25 seconds
Cost: 40 Mana

TALENTS

Tier 1 Level 1

1) [Q] Lion's Maw - Quest: Every time Lion's Fang hits a Hero, increase its damage by 4, up to 120.
Reward: After hitting 30 Heroes, the slow is increased to 50% and its duration is increased to 2 seconds.

2) [W] Overpower - When Parry blocks a Hero's Basic Attack, the Varian's next basic attack will deal 100% more damage.

3) [PASSIVE] High King's Quest - Quest: Hit 50 Heroes with Basic Attacks.
Quest: Participate in 5 Hero Takedowns.
Quest: Gather 20 Regeneration Globes.
Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 40 Base Attack Damage.

4) [PASSIVE] Concentration - After standing still for 2 seconds, Increase HP and Mana Regen by 100%.

Tier 2 Level 4

1) [Q] Lionheart - Increase Lion's Fang's healing from Heroes by 50%.

2) [PASSIVE] Second Wind - Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.

3) [PASSIVE] Victory Rush - Every 30 seconds, Varian's next Basic Attack will heal him for 350 (+4% per level) Health. When a nearby enemy Minion or Monster dies, the cooldown is reduced by 10 seconds.

4) [E] Juggernaut - Charge deals bonus damage to Heroes equal to 3% of their maximum Health.

Tier 3 Level 7

1) [D] Stance Master - Changing the Stance grants the [PASSIVES] from last active Stance for 2 plus seconds.

2) [PASSIVE] Quarrelsome - Increase Varian's damage by 30% while in [Battle Stance].

3) [PASSIVE] Champion - Increase Armor by 15 while in [Defensive Stance].

4) [PASSIVE] Furious - Increase the Attack Speed by 25% and Movement Speed by 10% while in [Berserker Stance].

Tier 4 Level 10

HEROICS!

1) [R][Colossus Smash]

2) [R][Taunt]

3) [R][Twin Blades of Fury]

Tier 5 Level 13

1) [Q] Shockblast - While in [Battle Stance] Reduces Lion's Fang's cooldown by 2 seconds for each enemy hero hit.(Minimum Cooldown: 1.5 Seconds)

2) [W] Shield Wall - While in [Defensive Stance] Parry grants Protected, preventing all incoming damage while active.

3) [W] Inimitable - While in [Defensive Stance] Basic attacks blocked by Parry will reduce the Parry's cooldown by 1 second per 1 basic attack. Also reduces the cooldown by 3 seconds per enemy Hero Abilities taken while Parry is active.

4) [E] Warbringer - Charge can be cast on allied Heroes. Additionally, while in [Berserker Stance] Charge's Cooldown refreshes 50% faster.

Tier 6 Level 16

1) [Q] Fury Claws - Increase Lion's Fang's Slow by 2 Seconds. While in [Battle Stance], using Charge on target Hero, for 3 Seconds Lion's Fang can Stun him for 2 Seconds.

2) [W] Unflagging - Parry lasts 0.75 Seconds longer. While in [Defensive Stance] Parry grants Unstoppable for the duration.

3) [E] Long Blow - Increase Cast Range by 40%. While in [Berserker Stance] the Slow is Increased by 2 seconds.

4) (1) Banners of the Alliance - Activate to place a Banner corresponding to the current active Stance. Cooldown: 60 Seconds.

- Battle Stance grants Banner of Dalaran: Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 15 seconds.

- Defensive Stance grants Banner of Ironforge: Activate to place a Banner that grants 20 Armor to nearby allied Heroes and grants 35 Armor to Varian. Lasts 15 seconds.

- Berserker Stance grants Banner of Stormwind: Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 15 seconds.

Tier 7 Level 20

1) Glory to the Alliance - Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 30 seconds.

2) (2) Demoralizing Shout - Activate to demoralize nearby enemy Heroes, reducing damage they deal by 40% for 5 seconds. Cooldown: 25 Seconds.

3) [R] Power of the King - Enables the 2 remaining Heroics, each Stance will use the corresponding Heroic. The 3 Heroics share the same Cooldown. Reduces the cooldown by 5 seconds.

4) (3) Shattering Throw - Activate to throw a sword at a target Hero that deals 100 damage, and up to 1500 bonus damage to their Shields. Cooldown: 15 seconds. Passive: Basic Attacks against Heroes deal up to 200% bonus damage to Shields.

Rework Concept

The rework focus is in keep the "multiclass" in evidence. Now Varian has 3 Stances since level 1, Berserker Stance: Focus in Twinblades style, Battle Stance: Focus in Colossus Smash style, and Defensive Stance: Focus in Taunt style.

Each Stance grants passive effects that reflects the gameplay style. You can choose your Stance everytime, with 20 seconds cooldown. The Select Stance's Cooldown will be basead on Tier Level, enabling a more powerful and agressive gameplay at endgame.

Varian is the new role Buiser, has self sustain, nice damage and tools to survive.

GREETINGS

Thanks for the attention and I hope you have understood my concept/rework and also my English, I'm so sorry, this is not my main language. :)

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lucky-tiger (2) | April 23, 2019 2:43am
I really love those changes, honastly thats how i thought multiclass works when there were rumors about it, only with longer cd- there are talents that reduce it so it needs to be longer by arround 10 sec.
Just furry claws talent that stuns is a bit op, how about make it stun the target only if you charge on it with e after q, making you take a risk in order to stun it.
Also unflagging is too strong for a bruiser, maybe make it work only on defensive stance and only remove cc on other stances.
Keep on the good work!
1
[-]
porpeta (1) | May 1, 2019 9:43pm
Thx, I adjusted! ;)
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