I would love to see some hero that can change its spells due to his stance/form, so he can, in this particular concept, focus on damage, healing or hybrid build.
Stance switchig works well in Smite, LOL and I believe even in DOTA (I never played it so IDK), so why not in HotS
Pros:
[ul]
[li]high damage/healing abilities[/li]
[li]support or offensive mage[/li]
[/ul]
Cons:
[ul]
[li]no escape[/li]
[li]low cc[/li]
[li]mana HUNGRY if playing hybrid[/li]
[/ul]
Combat Trait
1
Shadow stance/Holy stance
Velen can trigger to switch his stance (shadow=damage, holy=healing), gaining new abilities. Abilities have separated cooldowns.
cooldown:20 sec
Primary Abilities
1
Holy blast
cooldown:12 sec
cost:65
Inflicts 75 (+ 15/lvl) damage to a single enemy and knock him back
2
Holy Nova
cooldown:15 sec
cost:70
After 1sec casting, deal 85 (+ 17/lvl) damage to all enemies in short area around
3
Shadow Word: Pain
cooldown:8 sec
cost:40
Inflicts 25(+ 8/lvl) damage to a single enemy plus 20(+ 9/lvl)damage over 4 seconds
Secondary Abilities
1
Flash Heal
cooldown:5 sec
cost:25
Heal an aly for 50(+ 20/lvl) health
2
Circle of Healing
cooldown:15 sec
cost:85
Heal all allies in mid-long area around for 125(+ 30/lvl)health
3
Power Word: Shield
cooldown:12 sec
cost:75
Grant a shield that absorbs 150(+ 45/lvl)damage over 4 seconds. Cannot cast on the same target for next 20 seconds.
Heroic Abilities
1
Staff Strike
cooldown:60 sec
cost:100
Launches forward his staff, dealing 100(+ 60/lvl)damage and increasing damage done to all enemies within by 15% (KT Phoenix range) for 4 seconds.
Can use this ability only in Shadow stance
2
Prayer of Healing
cooldown:60 sec
cost:100
After 3 sec channel cast, instantly heal 250(+ 60/lvl)health to all allies in long area around (Malf's TQ range)
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