would have to keep dmg down as focus is intended to be on support.
nice to have a dmg 'spec' even without talents for wave clear/solo camps without being a full on threat to opposing team. obviously a full dmg char that can switch to heals is OP. char is meant to be full heals with ability to switch to (in theory ~75%) dmg output for solo clearing and when ahead, pushing.
also can be used as a true swing pick - roll full dmg talents with another support on team.
can switch to 'gimped' heals when taking objectives/getting whomped.
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