Level 1:
Penance (Q):
Fire 3 holy bolts at a target ally each healing for 'x'. Penance can also be cast on an enemy target dealing an equal amount in damage. This damage heals Velen and his allies within 7 yards for 25% of damage done.
-
Damage done by Penance does not trigger heal over time effects from Prayer of Mending.
- Effects reduced by 80% vs structures.
- Replaces Flash Heal.
Controlled Chaos (E):
Power Word: Shield becomes Controlled Chaos, absorbing 50% less damage but can now be cast on enemies. When an enemy is afflicted by Controlled Chaos they take 'x' damage over 4 seconds. The shield also absorbs healing on the enemy target equal to its original value.
- Replaces Power Word: Shield
Mind Flay:
Basic attack is now a channelled cast. Enemies near the target are seared for 50% damage.
Increases range of Velen's basic attacks and abilities by 1.1.
Level 4:
Any healing?! ... oh wait (Q):
Increases base healing of Flash Heal by 20%. Casting Flash Heal on the same target again within 8 seconds increases the healing received by a further 10%. Stacks up to 2 times.
-
Penance deals 20% increased base damage. Casting Penance on the same target again within 8 seconds increases the damage by a further 10%. Stacks up to 2 times.
Probably a Bad Idea:
Increases Velen's maximum mana permanently by 10%, but reduces maximum health by 10%.
Ease the Pressure (W):
Quest: Reduce damage taken on allied heroes by Prayer Of Mending 15/30 times.
Reward(15): Increase maximum jumps for Prayer of Mending to 4.
Reward(30): Increase maximum jumps for Prayer of Mending to 5, and armor bonuses from Prayer of Mending persist for 2 seconds after jumping to an ally.
Level 7:
I Provide: Knowledge (Q):
Reduce mana cost of Flash Heal by 15.
I Provide: Momentum (E):
Heroes affected by Power Word: Shield gain 20% movement speed for 3 seconds.
-
Controlled Chaos cast on an enemy Hero slows by 20% for 3 seconds.
I Provide: An Escape :
Allows Velen to cast Purify.
Purify: Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself.
Cooldown: 60 seconds
Level 10:
- Heroic abilities stated above -
Level 13:
United We Stand (Q):
Increases healing of Flash heal by 8% for every ally within 5 yards of Velen when cast.
- Damaging enemy heroes with
Penance now causes allies to heal for 40% of the damage done (up from 25%).
We. Are. EREDAR!(W):
Increase the armor bonus from Prayer of Mending to 25 and reduce the spell's cooldown to 8 seconds.
From the Void:
Summons a Shadowfiend from the void. Shadowfiends are 'protected' and attack the nearest enemy for 'x' damage every 0.33 seconds. Each attack restores 1% of Velen's maximum mana.
- Shadowfiends can be targeted by Velen's
Penance talent. If Penance and Shadowfiend collide, the opposing forces cause an explosion dealing 'x' damage to enemies within 3 yards of the impact point. Lasts 8 seconds.
Cooldown: 45 seconds
Level 16:
Bound By Fate (Q):
Casting Flash Heal on an ally will also heal another nearby ally for 50% of the healing done.
Exarch (W):
Prayer of Mending gains a second charge. Prayer of Mending's cooldown replenishes both charges at the same time.
The Light Shall Endure (E):
Power Word: Shield grants Protected to the target ally, negating all damage taken for the first 1.5 seconds of its duration.
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Controlled Chaos healing absorption increased by 50% on enemy hero.
Level 20:
Help! They are Legion! (R1):
Invoke The Naaru lasts an additional 2 seconds, and the Naaru's healing is increased by 50% so long as Velen remains within 3 yards.
It's Prophecy (R2):
Chosen increases damage dealt by a further 10%. In addition, the cooldown of Chosen is reduced to 70 seconds.
Void Eruption (R2):
Chosen can now only be cast on self. When cast, Velen enters voidform increasing his armor by 50 and damage dealt by 150%, decaying by 10% per second. Velen cannot cast abilities onto allies for the duration. Lasts 15 seconds.
- During
Void Eruption your Prayer of Mending is replaced by Void Bolt, dealing 'x' damage to a nearby enemy hero and increasing their damage taken from Void Bolt by 20% for 3 seconds. Stacks indefinitely. Void bolt deals 20% of original value as damage to enemies within 2 yards of the enemy hero hit.
Void Bolt cast time: immediate
Void Bolt cooldown: 1 second
Void Bolt mana cost: 0
Argus' Last Stand
Velen and allies within 7 yards are each healed for 50% of their missing health, and shielded for 50% of the amount healed. Lasts 3 seconds.
Cast time: 1 second
Cooldown: 90 seconds
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