A rather Interesting build but with a few small problems. So let me get started on what I would say could be changed. First of I think you should remove the duration increase of windfury Totem after Restoration and buff ist basic Duration by 4 Seconds. Next would be the talents manatide Totem make it from 4 mana the second to a 100% increase in mana regneration, although that is personal opinion to make it more in line with all others talents of that Type. Next would be the Talent Weight of Stone, it would be better to slighty reduce the boost to stun Duration, because the only other Ability with comperalbe Root are Malfurion easy to doge entagble Roots, with a Level 16 Talent, and Arthas Saphiron with its Level 20 Upgrade. Next would be Crushing Momentu, actually it only is a Name Change because the Momentum Talents are all to Cooldown reducing and not attack damage. The last two Things are the Upgrade to Spirit Wind, mainly because the global healing Radius is just to much Range to really be fair towards all the other Healers making far too much of an prefared Hero to pick. Last Thing of would be the Talent Totemic Might, a 40% boost is just far too much for a group boost, instead you could increase the duration by 50% and allow you to have Two Totems (best workable if you give an addional Charge to the Ability) to allow far more Use out of The Totem and the Restoration Ability.
Thanks! These are some really solid changes- I wasn't sure how best to work the Restoration interaction with the Windfury Totem, so this makes it a lot simpler. Also really glad you caught "Crushing Momentum"- don't want to needlessly confuse players!
As for Totemic Might, I dropped the boost down to 30%, but I think the dual totems could get confusing with Shielding Totem, Flametongue Totem and the like. I could certainly add it, but I'd need a good way to word it...
Critique is very welcome! Main concerns- are both ults viable? Are there just 2 viable builds (Stonesurge vs. Windfury Totem)? And, of course- does he seem OP/UP to you?
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As for Totemic Might, I dropped the boost down to 30%, but I think the dual totems could get confusing with Shielding Totem, Flametongue Totem and the like. I could certainly add it, but I'd need a good way to word it...
Also, nerfed Thundering Earth slightly.