Verok Saurfang by Dshobz01

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Verok Saurfang

By: Dshobz01
Last Updated: Jul 2, 2018
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Verok Saurfang

High Overlord of the Horde

(I will update a description once we have more information about BFA)

Strength:
Killing Potential
Tank

Weaknesses:
Kiteable
Poke

Combat Trait

1
Blood Fury
15 second cooldown: Increase all damage dealt to Heroes by 50% for 4 seconds

Primary Abilities

1
Slam (E)
2 Charges, 7 second recharge, 45 mana cost: Deal moderate damage to a target and stun them for .25 seconds
2
Defensive Stance (W)
5 second cooldown, 40 mana cost: Gain 30 Armor but also decrease the damage you deal by 20%
3
Cleave (E)
10 second cooldown 3 charges 75 mana: Deal small damage in a simi circle in front of you
4
Execute (R)
75 second cooldown: Deal heavy damage to a target and instantly kills the target if they are below 20% health

Heroic Abilities

1
Die With Honor
Increase Execute's range and it now causes you to leap at your target
Side Note: It will now have the same range as Varian's Charge if you take it
2
Death's Strike
Increase the instant kill health percentage of Execute to 30% and if the target dies from Execute you heal for 50% of the damage dealt

Tier 1 Talents

The Best Defence...: Increase the amount of armor gained by Defensive Stance by 10, but decrease the damage you deal by an extra 5%
The Best Offence... Reduce the damage reduction of Defensive stance to 10%, but reduce the armor you gain by 10

Tier 2 Talents

No Matter How Dire The Battle: When no allied heros are nearby, your abilities recharge 25% faster
Overpower: Slam now ignores armor, protection, evasion, and dodge
Side Note: It will always deal damage to health
Opportunity Strikes: Your auto attacks deal 60% extra damage based on the targets missing health. This effect has a 16 second cooldown

Tier 3 talents

NOW HANDLE IT!: Cleave deals an extra 100% increased damage to minions and mercs
Fervor of Battle Cleave deals 50% increased damage to the last target hit with an auto attack or slam
Hamstring: Once the stun from Slam is over, Slam also reduces the movement speed of the target by 20% for 2 seconds

Tier 4 talents

Heroic Talents Listed Above

Tier 5 talents

Blood of Mannoroth: Repeatable Quest !: Each Hero you kill causes Blood Fury damage to increase by 2% stacks up to 5 times. Resets upon death you do not retain stacks of Mannoroth's Blood
Dauntless: Your abilities cost 20% less mana
For Honor: When you kill a hero, gain 5% of your current health back

Tier 6 talents

Saurfang's Rage: Blood Fury increases the damage of Slam by 50% and the stun to 1 seconds
Blood Trade: Blood Fury also heals you for 25% of the damage dealt but you take 5% more damage
High Overlords Command: Increase the duration of Blood Fury by 2.5 seconds

Tier 7 talents

FOR THE HORDE!: If Execute kills its cooldown is refreshed
Offensive Stance: 5 second cooldown 25 mana: causes you to deal 20% more damage but you take 30% more damage also
Commanding Shout: Blood Fury now affects nearby allies. The allies are not affected by other talents for Blood Fury
Death Before Dishonor: Cooldown 200 seconds: Become Unkillable and enter a frenzy increasing attack speed, attack power, and spell power by 100% for 5 seconds where at the end you die unless you get at least 3 kills

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