T1
Backup Bulwork (E) - upon Displacement Field's expiration while in assault mode, the shield persists for an extra 2.5s after shrinking to a range of 1.
Sentry protcol(E) - increases Displacement field's duration by 1s and basic attack range by 1.5 for the duration.
Iron Dome (E) - Increases Displacement field's block to 80%
Defense Matrix (E) - Reduced Displacement field's block to 50%, But allies protected by Displacement field's block gain a charge of 30 spell block. This effect can occur on each target once per second, protected allies must be attacked in the bubble for this effect to trigger.
T2
Fly Trap (Q/active) - Widowmine can unborrow and change position (1) key, one use per cast.
Quest: hit 10 enemy heroes with a window mine. Reward: widowmine hits slow enemy movement speed by 40% over 1.5 seconds.
Window, Window (Q) - Widow mine's cooldown is reduced to 5s but begins after the duration. The cooldown is lowered by 1s, for every second it lasts pasts 11 seconds.
Ripwave (W) - Haywire missiles deal 100% additional dmg to minions, monsters and mercs.
T3
Power Train (W) - Chaingun can wind up an extra 2 times with multi-lock active, but it no longer prevents unwind.
Gunner's Dream (E) - Basic attacks against heroes reduce Displacement field's cooldown by 0.2s. But increases its base cooldown by 2s.
Hard pressed (passive) - While your chain gun is fully wound, basic attacks ignore up to 30 armor.
T4
Ares Artillery Battery (R1)
Spartan Company (R2)
T5
Light weight (Z) - Doubles Charon Booster's speed bonus
Repair Servos (active) - Cd 40s, you gains a 300 Hp shield that Decays Over 6s, granting 2 healing for every 1 pt of shield decay.
Reconnaissance (D) - stealth is granted while out of combat for 3s in fighter mode. Fighter's base movement speed is increased by 15% stacking with both Plot Course and Boosters.
T6
Mecha warrior (W) - fires a second Haywire missile at the closest target to your lock on. But Both missiles deal 75% dmg (reduced)
Bombardment (W) - Increases the range of Haywire missile by 20%, when haywire missile hits a new target it deals an additional 40% dmg.
T7
Battery recharge (R1) - Reduces the channel time by 1s, and by an additional 1s each time its used on the same target consecutively (up to 3s). If the missile strike kills the target, the charge is restored and cost returned.
Delivery Company (R2) - Gain 2 charges, reduce the cooldown by 10s, and drop globally.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments