Vindicator Maraad by Destrage

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Vindicator Maraad

By: Destrage
Last Updated: Nov 30, 2016
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Vindicator Maraad

Hammer of the Light

Vindicator Maraad was a draenei paladin. He fought in many wars for his people against their demonic enemies. When the draenei came under attack by orcs on Draenor, Maraad failed to protect his people when he became overcome by vengeance and it has haunted him since that day. After his people barely survived the orcs' attempt to exterminate them, Maraad followed the draenei when they came to Azeroth.[1] He became a wandering warrior of faith thereafter. His sister was the mother to the assassin Garona Halforcen, whom Maraad continued to search for.

After triumphing against evil in the Northrend campaign, Maraad began instructing the other races of the Alliance in the ways of the Light. His time facing the countless dangers of Azeroth left him prone to action above meditation, choosing to attack while others delayed.[4] Maraad played a significant role in the campaign on alternate Draenor against the Iron Horde, seeking redemption for his past failures by preventing the atrocities of his tragic past from happening again.[5] He was eventually killed by Blackhand during the first Battle for Shattrath while protecting Yrel with the last of his power.

Combat Trait

1
Judgment
20sec cooldown
Judges a target enemy hero dealing light damage and causing that target to take 2.5/5/7.5/10% increased ability damage from you for 4 seconds.

Primary Abilities

1
Crusader Strike
4sec Cooldown
Generates 1 Holy Power
Strike a target for medium damage.
2
Shield of Vengeance
15sec cooldown
Generates 1 Holy Power
Grant a shield to an allied hero that absorbs damage over 5 seconds. If the shield is broken it deals deals damage around it to nearby enemies equal to 50% of the shield amount.
3
Hand of Hinderance
10sec Cooldown
Generates 1 Holy Power
Place a hand on an enemy target reducing movement and basic attack speed by 40% for 4 seconds.

Heroic Abilities

1
Templars Verdict
80sec Cooldown
Consumes up to 5 Holy Power
Strike all enemies in from of you for moderate damage. Damage is increased by 5/10/15/20/25% per Holy power used.
2
Consecration
60sec cooldown
Consumes up to 5 Holy Power.
Lay a sanctified area at your feet that deals light damage per second and healing ally heroes in the area every second.
Damage and healing increased by 5/10/15/20/25% per Holy Power used.

Special Mount

1
Summon Warhorse
25sec cooldown
Summon a warhorse for 10 seconds increasing movement speed by 50%.

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