Defensive Support
This build would be focused on providing heals and shields, aiming to spread these amongst the team in the endgame via Community of Spirits.
Headshrinker
Hoodoo? You Do
Medicinal Mumbo/Bottomless Whammy Bag
Spirit Link
My Voodoo Child/Faceless Communion
Jumping Juju/Maximum Mumbo
Community of Spirits/Storm Shield
Aggressive Support
This build focuses on helping allies to secure kills and make successful exchanges in lane. Faceless Communion combined with Paralysis allows Vol'jin to follow up two Voodoo Lightning casts in quick succession to attempt to keep targets pinned and add damage, or buff an ally's movement speed via Jumping Juju once Paralysis has allowed them to gapclose.
Headshrinker
Hoodoo? You do
Paralysis
Stasis Trap
Faceless Communion
Jumping Juju
Bottled Lightning
Auto Attack Focused
This build focuses on maximising auto attack potential. Whilst the damage will not match that of other AA assassins, Vol'jin's attack speed will allow him to use abilities very quickly thanks to Darkspear Cunning, giving him flexibility.
Seasoned Marksman
Shadow Hunter
Darkspear Cunning
Spirit Link/Stasis Trap
Cobra Strikes
Hungry Spirits
Berserk
Offensive Caster Hybrid
This build focuses on poking with empowered spell damage and basic attack DOTs through a Big Mojo/Hex of Weakness combo, weakening the target and leaving them open to being brought down by your serpent wards. A safer damage option than the AA build, and better at safe exchanges, cooldowns are focused primarily on dealing damage yourself, leaving you with less utility in teamfights.
Vex the Hexed
Shadow Hunter/Hoodoo? You Do
Poisonous Intent/Bottomless Whammy Bag
Stasis Trap
With Both Hands
Lingering Jinx
Bottled Lightning/Bolt of the Storm
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