Vol'jin by aust

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Vol'jin

By: aust
Last Updated: Jun 23, 2017
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Vol'jin

Your Hero's Title

Voljin is a meele support focused in high damage and burst healig.

Combat Trait

1
Dark Transfusion
Every 4 seconds Vol'jin soak 2% health of a nearby enemy, and heal himself by the same ammount.

Primary Abilities

1
Steel Trace
Coldown: 6 Seconds
Mana: 15

Vol'jin separates his dagger into two and throw in a frontal direction dealing 186 of damage (at maximum of 4 hit), the dagger back to voljin location. If a enemy is hit twice become rooted by 0.5 seconds
2
Serpent Ward
Cooldown: 14 Seconds
Mana: 35

Place a serpent ward at ground that deals 107 of damage every 2 seconds during 8 seconds. If the ward hit a enemy Heals the lowest nearby allied Hero for the same ammount.
3
Bloody Heal
Cooldown: 8 Seconds
Mana:20

Heal target ally for 212 Health. Vol'jin heals 1% more for every 1% of maximum Health missing.

Heroic Abilities

1
Veil of Shadow
Cooldown: 70 seconds
Mana:75

Create a veil of shadows around Vol'jin , enemies are poisoned and receive 75% less healing for 4 seconds.
2
Big Bad Voodoo
Cooldown: 30 seconds
Mana:60

Channel a black magic hole during 6 seconds, Allies inside will turn unstopabble and enemies slowed by 15%. Vol'jin is not affected by the skill. Cannot move while channeling.

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