Before his untimely death, Vol'jin was the leader to the Darkspear trolls and Warchief of the Horde. Thoughout the campaign in Pandaria, Vol'jin lead his loyal people and followers, eventually clashing with Garrosh and leaving the Horde, vowing that the arrow that would pierce Garrosh's heart be his own. After falling at the hand of Gul'dan's minions, Vol'jin's legacy has lead him into the Nexus, and unknown realm, where surely more would need his vision.
Combat Trait
1
Favour of the Loa
Vol'jin's basic attacks can target allies, healing them for 50(+5% per level) on each successful basic attack.
Primary Abilities
1
Blessing of Bwonsamdi
Vol'jin causes the target hero to regenerate 30% of their maximum health. If the hero is reduced back to the original health percentage within 5 seconds, pulses of voodoo magic will explode from the hero, damaging each allied hero around them by the amount of health healed, for 5 seconds, pulsing once a second in a small radius around the target hero.
2
Hunting Net
Vol'jin throws a net in a straight line, stopping at the first enemy hero hit and rooting them, also dealing 130 physical damage (+4% per level). If the enemy is affected by "Curse of Bwonsamdi"'s heal or "Voodoo Bargain"'s buffs, they are instantly reversed, causing the target to take an additional 200(+5% per level) magic damage for each effect.
3
Voodoo Bargain
Vol'jin wields his shadow magic, imbuing the target hero with vigor. The target hero gains 40% movement speed, 20 armour and 15% attack speed and spell power. However, if the target hero is healed within this time, the buffs are reversed, slowing them by 30%, reducing their armour by 20, slowing their attack speed by 15% and reducing their spell power by 15%.
Heroic Abilities
1
Big Bad Voodoo
Vol'jin invokes a voodoo ritual, causing all allies around him in a large area to take 50% of their current health in damage. After 3 seconds, each hero affected is healed to their maximum health, and granted 10 armour and 10% movement speed.
2
Shadow Wards
Vol'jin channels and throws out Shadow Wards around him in a small area. These wards are untargetable, and every second will alternate, pulsing 100(+2% per level) out at enemies every second, while healing allies for 100 plus the damage dealt by the Shadow Wards in the previous second. Shadow Wards last for 8 seconds.
Quick Notes
This is my first ever hero, so be kind. I wanted to make a support that takes away and then gives back, and who better to do so with than Vol'jin, chief of the Darkspear tribe. I'll detail talents if the concept is liked enough to do so.
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