Gives Vol'jin a 10% Attack Speed increase as well as a 5% boost to his Basic Attack
Primary Abilities
1
Dark Arrow
Shoots an arrow surrounded by his Shadow Hunter's Aura that penetrates targets in a line,dealing 50 (+5 Per Level) damage and slowing them for 2 seconds.
Cooldown: 3 Seconds
Mana: 10
2
Shadow Word:Pain
Utters a word of darkness, inflicting 28 (+2 Per Level) Shadow damage to an enemy every second for 4 seconds
Cooldown: 10 Seconds Mana: 45
3
Veil of Shadows
Vol'jin engulfs himself in his Shadow Hunter's Aura and heals himself for 50 (+2 Per Level) Health.
Cooldown: 30 Seconds
Mana: 60
Secondary Abilities
1
Mark Of The Darkspear
Marks a target enemy, increasing all damage taken by 25% and revealing them for 4 seconds. Structures take 30% damage.
Cooldown: 10 Seconds Mana: 5
Heroic Abilities
1
Summon Zuni
Summon the spirit of Troll Recruit Zuni to assist you in battle for 60 seconds. Every 5 seconds he will cast a Lightning Bolt at a target dealing 30 (+4 Per Level) damage. Every 15 seconds he will cast Chain lightning,dealing 10 (+2 Per Level) damage to 3 targets.
Cooldown 80 Seconds
Mana: 100
2
Warchief's Power
Gain 50% Attack Speed and deal 60% more damage for 10 seconds.
Cooldown: 100 Seconds
Mana: 100
Special Mount
1
Vol'Jin's Raptor
Vol'Jin's prized raptor he always rides into every battle.
Statistics
Tier 1 - Level 1
Seasoned Marksman: For every 6 Minion or Mercenary kills near your Hero,gain 1 Basic Attack damage. Hero kills count as 2 Minion kills
Quick Quiver: Shoot out two Dark Arrows in a row,dealing 20 less damage to targets in a line,but slowing them for 4 seconds
Extended Pain: Shadow Word:Pain now lasts 6 seconds
Extended Mark: Hunter's Mark Cooldown reduced by 3 seconds
Tier 2 - Level 4 Shielded Veil: Veil of Shadows now grants a shield for 10% of your health. Lasts until depleted. Does not stack.
Spread The Pain: Shadow Word Pain now spreads to surrounding enemies, dealing 1/2 the damage for 2 seconds
Superiority:Reduce damage taken from Minions, Structures, and Mercenaries by 50%.
Tier 3 - Level 7
(Passive) Darkspear Ritual Ability and attack damage poisons enemies for 100 (24 + 4 per level) additional damage over 4 seconds. If a poisoned enemy dies, Vol'jin regenerates 1.95% Health and 1% Mana.
Shadow Word:Heal: Can now cast Shadow Word:Pain on an Allied hero and heal them for 10% of their health over 6 seconds
True Leader Cooldown: 60 seconds Minions and Mercenaries gain a 30% Health increase and 10% damage increase so long your in range.
Tier 4 - Level 10
Summon Zuni: Summon the spirit of Troll Recruit Zuni to assist you in battle for 60 seconds. Every 5 seconds he will cast a Lightning Bolt at a target dealing 30 damage. Every 15 seconds he will cast Chain lightning,dealing 10 damage to 3 targets. Cooldown 80 Seconds Mana: 100
Warchief's Power: Gain 40% Attack Speed and deal 40% more damage for 10 seconds. Cooldown: 100 Seconds Mana: 100
Tier 5 - Level 13
Giant Killer: Basic Attacks against enemy heroes deal bonus damage equal to 1.5 of the Hero's maximum health.
Shadow's Evasion: Activate to Evade enemy Basic Attacks for 2 seconds. Cooldown: 30 seconds Mana: 85
Veiled Healing: Taking damage while Veil Of Shadows is active now heals you equal to 1.5 of your Hero's maximum health.
Tier 6 - Level 16
Staggering Arrow:Dark Arrow now Stuns enemy heroes in a line and deal an extra 5% damage
Massive Pain: Shadow Word:Pain Now deals 5% more damage
Unstable Shadow: Minions and Mercenaries that die under the effects of Darkspear Ritual explode, dealing 75 damage to nearby enemies.
Tier 7 - Level 20
Zuni Lives: Zuni now lasts until killed and has increased health and damage.
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Loved the idea of Zuni