Vol'jin (WIP) by Butters

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Vol'jin (WIP)

By: Butters
Last Updated: Jul 4, 2015
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Vol'jin (WIP)

The Long Awaited Warchief

Combat Trait

1
Shadow Hunter's Aura
Gives Vol'jin a 10% Attack Speed increase as well as a 5% boost to his Basic Attack

Primary Abilities

1
Dark Arrow
Shoots an arrow surrounded by his Shadow Hunter's Aura that penetrates targets in a line,dealing 50 (+5 Per Level) damage and slowing them for 2 seconds.

Cooldown: 3 Seconds
Mana: 10
2
Shadow Word:Pain
Utters a word of darkness, inflicting 28 (+2 Per Level) Shadow damage to an enemy every second for 4 seconds

Cooldown: 10 Seconds
Mana: 45
3
Veil of Shadows
Vol'jin engulfs himself in his Shadow Hunter's Aura and heals himself for 50 (+2 Per Level) Health.

Cooldown: 30 Seconds
Mana: 60

Secondary Abilities

1
Mark Of The Darkspear
Marks a target enemy, increasing all damage taken by 25% and revealing them for 4 seconds. Structures take 30% damage.

Cooldown: 10 Seconds
Mana: 5

Heroic Abilities

1
Summon Zuni
Summon the spirit of Troll Recruit Zuni to assist you in battle for 60 seconds. Every 5 seconds he will cast a Lightning Bolt at a target dealing 30 (+4 Per Level) damage. Every 15 seconds he will cast Chain lightning,dealing 10 (+2 Per Level) damage to 3 targets.

Cooldown 80 Seconds
Mana: 100
2
Warchief's Power
Gain 50% Attack Speed and deal 60% more damage for 10 seconds.

Cooldown: 100 Seconds
Mana: 100

Special Mount

1
Vol'Jin's Raptor
Vol'Jin's prized raptor he always rides into every battle.

Statistics

Tier 1 - Level 1

Seasoned Marksman: For every 6 Minion or Mercenary kills near your Hero,gain 1 Basic Attack damage. Hero kills count as 2 Minion kills

Quick Quiver: Shoot out two Dark Arrows in a row,dealing 20 less damage to targets in a line,but slowing them for 4 seconds

Extended Pain: Shadow Word:Pain now lasts 6 seconds

Extended Mark: Hunter's Mark Cooldown reduced by 3 seconds


Tier 2 - Level 4
 
Shielded Veil: Veil of Shadows now grants a shield for 10% of your health. Lasts until depleted. Does not stack.

Spread The Pain: Shadow Word Pain now spreads to surrounding enemies, dealing 1/2 the damage for 2 seconds

Superiority:Reduce damage taken from Minions, Structures, and Mercenaries by 50%.

Tier 3 - Level 7

(Passive) Darkspear Ritual
Ability and attack damage poisons enemies for 100 (24 + 4 per level) additional damage over 4 seconds. If a poisoned enemy dies, Vol'jin regenerates 1.95% Health and 1% Mana.


Shadow Word:Heal: Can now cast Shadow Word:Pain on an Allied hero and heal them for 10% of their health over 6 seconds

True Leader
Cooldown: 60 seconds
Minions and Mercenaries gain a 30% Health increase and 10% damage increase so long your in range.

Tier 4 - Level 10

Summon Zuni: Summon the spirit of Troll Recruit Zuni to assist you in battle for 60 seconds. Every 5 seconds he will cast a Lightning Bolt at a target dealing 30 damage. Every 15 seconds he will cast Chain lightning,dealing 10 damage to 3 targets.
Cooldown 80 Seconds
Mana: 100

Warchief's Power: Gain 40% Attack Speed and deal 40% more damage for 10 seconds.
Cooldown: 100 Seconds
Mana: 100

Tier 5 - Level 13

Giant Killer: Basic Attacks against enemy heroes deal bonus damage equal to 1.5 of the Hero's maximum health.

Shadow's Evasion: Activate to Evade enemy Basic Attacks for 2 seconds.
Cooldown: 30 seconds
Mana: 85

Veiled Healing: Taking damage while Veil Of Shadows is active now heals you equal to 1.5 of your Hero's maximum health.

Tier 6 - Level 16

Staggering Arrow: Dark Arrow now Stuns enemy heroes in a line and deal an extra 5% damage

Massive Pain: Shadow Word:Pain Now deals 5% more damage

Unstable Shadow: Minions and Mercenaries that die under the effects of Darkspear Ritual explode, dealing 75 damage to nearby enemies.

Tier 7 - Level 20

Zuni Lives: Zuni now lasts until killed and has increased health and damage.

Long Overdue: Warchief's Power lasts 5% longer

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Mandorik (2) | July 3, 2015 7:00pm
Hunter's Mark is already Tyrande's Combat Trait.

Loved the idea of Zuni
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